- American MilSim
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- Broken Home
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- Honey Badger
- OBH II
- for sale
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- Ready to do my part!
- OP: BH Update
- OP: Faded Giant
- Aussie SASR
Posted 02 April 2018 - 08:23 PM
Welcome to the forums, make sure to read the rules! Most of your questions will likely be answered there: http://americanmilsi...milsim-ruleset/
From the rules:
DESIGNATED MARKSMAN RIFLE (DMR)
Designated Marksman Rifle is a special purpose weapon; it is a standard infantry rifle equipped with optics that have been enhanced for longer range and accuracy. Some examples of a DMR are - M16, SR-25, PSG-1, M14/M21, G36, AUG, G3-SG3, Dragunov (SVD) etc... Bolt action rifles may also function as a DMR as long as they adhere to the Max FPS.
A. Designated Marksman Rifle (DMR) may ONLY operate SEMI-AUTO mode and must be physically incapable of firing in full-auto.
B. 450 fps max @ 6mm x .20g, 345 fps max @ 8mm x .34g for AEG
C. 355 FPS max (1.88 J) for 6mm x .32g for Gas Weapons (Classics, PolarStars, GBBRs).
D. Limit ONE (1) DMR per squad (or otherwise stated).
E. Weapons using an external gas source must have a locked regulator to prevent field adjustment.
F. Operators of a DMR are required to carry either a standard AEG or sidearm to engage targets within the minimum engagement distances.
G. Mid or Real Cap Magazines only.
H. Minimum engagement distance of 60 feet.
I. Carbine rifles do not qualify for DMR
J. May not engage targets within the same building.
K. May carry 7 magazines on your person.
Op: Broken Home II CoST Army Sniper
Op: End State Route-19 II CDF Group 5 Sniper
Op: Broken Home III CoST 1st PLT Sniper
Op: Broken Home IV CoST Alpha Co. 2-2 Sniper
Op: Rebel Yell III CDF 1st PLT Sniper
Op: Broken Home V CoST 1-1 Sniper
Op: Broken Home VI CoST Whiskey-3 Sniper
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