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Question regarding the TAG round kill zones.

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    American MilSim Member

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Hey all, quick question about the TAG rounds and what the kill zones are.


I've read through the rules quite a bit, but this question stems from an on field conversation our squad had with Rick at Faded Giant (Who, if you are reading this, handled the situation like a champ - we greatly appreciated discussing the rule/kill radius with you in a calm manner instead of the usual red faced screaming matches we have seen with other organizations.)


So, on to my point. The rules state that HWS rockets have a kill zone of 15 feet at the POI (used to be 25ft IIRC) - does this mean that if a reaper round explodes in air we kinda spitball the 15ft kill zone from when it explodes (even if it's in the air)?


Thanks in advance

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