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American MilSim
AMS Forums set to ARCHIVE MODE (POSTING DISABLED). These forums will be used for historical reference, otherwise you can find the AMS event pages located on Facebook.
Mythic

CoST! New player.

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Hey ladies and gents. Not new to the game, but new to CoST. Been playing since 2009 on fields in Kentucky and Southern Califor ia, but Faded Giant will be my first American MilSim event. (I EAS in October! Woop woop!) So. My questions were as follows:

 

1.) Winter gear, wet weather, hot weather? What's the AO like that time of year? Can't really find any info on that. I just need to know climate.

 

2.) Pyro. I usually load quite a few TAG rounds as well as EX18's (20+ TAGs, 10+ EX's), is this going to be a good count for this OP as well? More, less?

 

3.) CQC. From the people I've spoken to, the description makes this place sound like we'll be crossing open ground quite often, with only occasional engagements within a confined space. Is this true, more or less? (I run an Mk 17 long barrel. Not very CQC friendly.)

 

4.) Everyone I've spoken to say the the UFS faction is basically a mob of... "Operators" that can be overwhelmed by a rather small element of very experienced players. I can't see how this is true, as there has to be a pretty even mix of experienced and totally new players for each faction. But that's just my bit.

 

5.) I know there are no weapon TYPE restrictions for each faction, but what about with launchers? (For example, is CoST limited to Western style launchers? AT4s, LAWs, etc..) or are COMBLOC style launchers allowed? (RPG-7's/18's.. etc..)

 

6.) Any other Marines out there going to Faded Giant? I know it's pretty early in the year, but it never hurts to plan ahead. Any other active duty brothers or sisters going?

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Semper Fi,

 

I won't be attending Faded Giant but welcome to American Milsim and thank you for your service.

 

Cost? You realize that you will be fighting against brothers right? Lol

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Haha I do understand that, but let's face it. Nothing is more American than trying to correct a governments mistakes. In this case.. UFS. :)

 

I forgive my.. wayward.. brothers and sisters.

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Thanks for your service and welcome to the community! Have yet to make a FG event myself, but perhaps I'll make it out there someday.

 

1.) Winter gear, wet weather, hot weather? What's the AO like that time of year? Can't really find any info on that. I just need to know climate. 
I see mostly long sleeves and partially rolled sleeves, likely due to most of the AO being indoors, which could get humid.

 

2.) Pyro. I usually load quite a few TAG rounds as well as EX18's (20+ TAGs, 10+ EX's), is this going to be a good count for this OP as well? More, less? I'm sure your group would love as many as you can carry. Just be sure you aren't weighing yourself down too much.

3.) CQC. From the people I've spoken to, the description makes this place sound like we'll be crossing open ground quite often, with only occasional engagements within a confined space. Is this true, more or less? (I run an Mk 17 long barrel. Not very CQC friendly.) You should find your place well enough. There are still many hallways and open rooms in FG's structures, and a longer rifle could be useful in that open space between buildings and firing down from catwalks and stairs.

4.) Everyone I've spoken to say the the UFS faction is basically a mob of... "Operators" that can be overwhelmed by a rather small element of very experienced players. I can't see how this is true, as there has to be a pretty even mix of experienced and totally new players for each faction. But that's just my bit. (As a member of UFS for 4 events now...) I think it's likely a difference in perspective and how each faction is run. CoST by nature tends to operate in smaller cells, and tends to excel at capturing smaller objectives and fragos. UFS tends to work well in numbers and excels in holding territory. Clearly both teams win events throughout the year, and some AO's play to their strengths in different ways. Neither is poorly run, and both are fun to play under. As for the operator stereotype, that's likely CoST vision only seeing multicam and glazing over. I've seen my share of headstrong/over-geared types on CoST as well.

5.) I know there are no weapon TYPE restrictions for each faction, but what about with launchers? (For example, is CoST limited to Western style launchers? AT4s, LAWs, etc..) or are COMBLOC style launchers allowed? (RPG-7's/18's.. etc..) Launchers are still fairly unregulated. Provided the projectile can't seriously mess up a player at semi-close ranges (most use foam rockets and the right amount of propellant) then it should be permitted. Type doesn't matter in this case, and many are home-made.

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Hey ladies and gents. Not new to the game, but new to CoST. Been playing since 2009 on fields in Kentucky and Southern Califor ia, but Faded Giant will be my first American MilSim event. (I EAS in October! Woop woop!) So. My questions were as follows:

 

1.) Winter gear, wet weather, hot weather? What's the AO like that time of year? Can't really find any info on that. I just need to know climate.

 

2.) Pyro. I usually load quite a few TAG rounds as well as EX18's (20+ TAGs, 10+ EX's), is this going to be a good count for this OP as well? More, less?

 

3.) CQC. From the people I've spoken to, the description makes this place sound like we'll be crossing open ground quite often, with only occasional engagements within a confined space. Is this true, more or less? (I run an Mk 17 long barrel. Not very CQC friendly.)

 

4.) Everyone I've spoken to say the the UFS faction is basically a mob of... "Operators" that can be overwhelmed by a rather small element of very experienced players. I can't see how this is true, as there has to be a pretty even mix of experienced and totally new players for each faction. But that's just my bit.

 

5.) I know there are no weapon TYPE restrictions for each faction, but what about with launchers? (For example, is CoST limited to Western style launchers? AT4s, LAWs, etc..) or are COMBLOC style launchers allowed? (RPG-7's/18's.. etc..)

 

6.) Any other Marines out there going to Faded Giant? I know it's pretty early in the year, but it never hurts to plan ahead. Any other active duty brothers or sisters going?

Hey ladies and gents. Not new to the game, but new to CoST. Been playing since 2009 on fields in Kentucky and Southern Califor ia, but Faded Giant will be my first American MilSim event. (I EAS in October! Woop woop!) So. My questions were as follows:

 

1.) Winter gear, wet weather, hot weather? What's the AO like that time of year? Can't really find any info on that. I just need to know climate.

 

2.) Pyro. I usually load quite a few TAG rounds as well as EX18's (20+ TAGs, 10+ EX's), is this going to be a good count for this OP as well? More, less?

 

3.) CQC. From the people I've spoken to, the description makes this place sound like we'll be crossing open ground quite often, with only occasional engagements within a confined space. Is this true, more or less? (I run an Mk 17 long barrel. Not very CQC friendly.)

 

4.) Everyone I've spoken to say the the UFS faction is basically a mob of... "Operators" that can be overwhelmed by a rather small element of very experienced players. I can't see how this is true, as there has to be a pretty even mix of experienced and totally new players for each faction. But that's just my bit.

 

5.) I know there are no weapon TYPE restrictions for each faction, but what about with launchers? (For example, is CoST limited to Western style launchers? AT4s, LAWs, etc..) or are COMBLOC style launchers allowed? (RPG-7's/18's.. etc..)

 

6.) Any other Marines out there going to Faded Giant? I know it's pretty early in the year, but it never hurts to plan ahead. Any other active duty brothers or sisters going?

Welcome to the AMS community hombre!

 

#COSTPRIDE

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Welcome aboard Marine and CoST Pride!

 

1. The weather this year was a healthy mix. The First day was pleasant and mild with about a 70 degree high. The night got a little cooler in the 40s so an extra blanket or some thermals might be warranted if you are camping out. The second day it got cold and wet with highs only in the low 50s. The rain added a chill and the wind didn't make it any more comfortable. Indoors tended to get humid no matter the temperature. The lower sub levels were cold and the higher levels tended to be a bit warmer. 

 

In short normal bdu with combat shirt and gear is good enough to stay comfortable, especially after the OP begins but have something warm to put on just in case.

 

2.Bring whatever you can. Just make sure you adhere to the 6 grenade on your person rule while in the field.

 

3.There is PLENTY of CQC at Faded Giant. There are some wide open spaces and fields for longer ranged engagements but once inside the various buildings which take up a majority of the play area, you will be in some tight places and will engage sometimes at extreme close range. No minimum engagement!

 

4. From my perspective UFS operates on a large scale mentality. Many of the teams that have chosen UFS are ex-swat, ex-military and seem very set in their methods. Those methods are effective in many cases but are also predictable. Being a military man myself I would describe their overarching strategic posture as overt and love to use overwhelming numbers on a position. In most cases I have witnessed a very rigid and liberal use of numbers to assault a position until it falls. It's like a tsunami of tan and can be very intimidating.

 

An example would be at the most recent Operation Ironhorse and the notorious building 27. They sent people to attempt to assault 27 and used the same technique for 7 hours until numbers eventually overwhelmed the position. They lost the position 2 hours later when focusing too heavily on a position near CoST FOB and a small force was able to retake it led by yours truly.

 

On the other hand the next day UFS made a Massive Force move to the west and was able to hold the entire Western side of the field for nearly the entire day by using their massive numbers and placing them strategically in the buildings. There was no way CoST could have taken that side of the field in the time that was given us and the numbers we had on that side. We made some gains in the last hour but it was not nearly enough to pull their attention away.

 

CoST operates well using a very fluid approach. Many of the Platoon, and Team leaders will break their teams up into smaller squads and work coordinated strikes and fish for weaknesses and exploit them. Platoon/squad leaders often keep each other in the loop on their own comms net and work together and share resources.

 

5. No weapon style restrictions, but there are weapon TYPE restrictions...only so many snipers/DMRs/SAWs etc. No limit on basic riflemen.

 

6. *Is an active duty sailor* was stationed at MCAS Kbay for a while with the only Navy Helo squadron on the island, the legendary HSL-37 now known as HSM-37. Love my Marine cousins.

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4. From my perspective UFS operates on a large scale mentality. Many of the teams that have chosen UFS are ex-swat, ex-military and seem very set in their methods. Those methods are effective in many cases but are also predictable. Being a military man myself I would describe their overarching strategic posture as overt and love to use overwhelming numbers on a position. In most cases I have witnessed a very rigid and liberal use of numbers to assault a position until it falls. It's like a tsunami of tan and can be very intimidating.

Pretty much entirely true. Probably the only way we were able to eventually push into and overtake much of CDF's city at RY3 this past year. We may not have gotten a foothold for most of the first day, but eventually we managed it. And we sure as hell held what we had most of day 2. 

 

Our leadership might be headstrong, but we're good at brute forcing things when we need to.  B)

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Holy crap! Thank you guys for the great answers and insight. Totally glad I made an account here on the forum! I can already tell that FG is going to be a blast. I didn't know there were so many former-LE and former-military members that went, either! I'm used to dudes just cruising around SC village with an Uzi; so this should be a great challenge/ training opprotunity.

 

P.S. Does any one of you kind gentleman have pictures of the AO? I'm now aware that it's basically a huge refinery (Factory?)..

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Holy crap! Thank you guys for the great answers and insight. Totally glad I made an account here on the forum! I can already tell that FG is going to be a blast. I didn't know there were so many former-LE and former-military members that went, either! I'm used to dudes just cruising around SC village with an Uzi; so this should be a great challenge/ training opprotunity.

 

P.S. Does any one of you kind gentleman have pictures of the AO? I'm now aware that it's basically a huge refinery (Factory?)..

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There are a great many videos on youtube as well from past FG's! 

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Congratulations all. I've just spent my entire Friday (save for a 15 minute formation.) watching the Faded Giant series on Youtube. Might I just say.. Holy. Heck. I've never even received training in a military MOUT town to this magnitude. That many players in a single area?! Mind = blown. My pants have been an inch or two shorter all day I'm so stoked for this. (Come onnnnn November!)

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No doubt about it FGs AO is pretty awesome, but if you think that place is a big MOUT you should have seen the AO for Ironhorse @Guardian Center at Perry GA. That place is friggin HUGE. It was literally a small town.

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So wish I could have made it to IH. 

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Man, these OPs just get better and better. Hopefully next year I'll be able to make it. You better believe I'll be at all the east coast events! (And midwest.) How far do people come from for these?

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That's awesome! It would be really interesting to meet some people from different countries there.

 

So what is everyone running kit wise? (This one is always fun.)

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4. From my perspective UFS operates on a large scale mentality. Many of the teams that have chosen UFS are ex-swat, ex-military and seem very set in their methods. Those methods are effective in many cases but are also predictable. Being a military man myself I would describe their overarching strategic posture as overt and love to use overwhelming numbers on a position. In most cases I have witnessed a very rigid and liberal use of numbers to assault a position until it falls. It's like a tsunami of tan and can be very intimidating.

 

An example would be at the most recent Operation Ironhorse and the notorious building 27. They sent people to attempt to assault 27 and used the same technique for 7 hours until numbers eventually overwhelmed the position. They lost the position 2 hours later when focusing too heavily on a position near CoST FOB and a small force was able to retake it led by yours truly.

 

On the other hand the next day UFS made a Massive Force move to the west and was able to hold the entire Western side of the field for nearly the entire day by using their massive numbers and placing them strategically in the buildings. There was no way CoST could have taken that side of the field in the time that was given us and the numbers we had on that side. We made some gains in the last hour but it was not nearly enough to pull their attention away.

 

CoST operates well using a very fluid approach. Many of the Platoon, and Team leaders will break their teams up into smaller squads and work coordinated strikes and fish for weaknesses and exploit them. Platoon/squad leaders often keep each other in the loop on their own comms net and work together and share resources.

 

Sorry I'm late to the party!

 

Very accurate and well put Rooster. The best way to think about it is, oddly enough, as if this were to suddenly happen for real tomorrow. The UFS (government-run forces) would operate the same way they do now (i.e., your everyday life but with fewer field days and more field ops) while the civilian forces tired of government overreach (CDF) and retired military/LEO and defecting active military/LEO forces (CoST) would adopt a guerrila warfare style of operations; small surgical strikes, individual squad operations, etc.

 

Also accurate is the government forces being annoying twits that are dumb and Coalition forces being awesome and cool and mostly attractive. Semper Fi bud and welcome to the good guys.

 

#COSTPRIDE #sempergumby #justdontbringanycharms

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That's awesome! It would be really interesting to meet some people from different countries there.

 

So what is everyone running kit wise? (This one is always fun.)

Well I typically will run as a Squad Leader or above role so my kit is fairly light most of the time. My plate carrier has 6 mag pouches, an IFAK, a small pocket for a few power bars, an admin pocket, and a Hydration pouch for 2 liter bladder. Oh and two radio pockets for all them comms attached to the side of the Hydration pouch. Typically no grenades.

 

For weapons it is situationally dependent. I will run an assault rifle most of the time my first choice being The Krytac LVOA which I have named "Anger Management". I also have an Echo-1 MTC-2 which I call "Ole Reliable" that I have for back up.

I will occasionally switch to a DMR role with an A&K SR-25 (Vicious Bitch) that I will couple with a H&K MP-7 (Lil Bastid)for engagements within 60ft.

I also have a Custom Built M4 carbine by Evike (Baby Girl) that I won at Ironclad 2. Very light weapon and will use it on the more specialized "I gotta be sneaky" missions. 

For a side arm I carry the Elite Force 1911....Frankenstein...because it has parts from three different EF 1911s on it.

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Well I typically will run as a Squad Leader or above role so my kit is fairly light most of the time. My plate carrier has 6 mag pouches, an IFAK, a small pocket for a few power bars, an admin pocket, and a Hydration pouch for 2 liter bladder. Oh and two radio pockets for all them comms attached to the side of the Hydration pouch. Typically no grenades.

 

For weapons it is situationally dependent. I will run an assault rifle most of the time my first choice being The Krytac LVOA which I have named "Anger Management". I also have an Echo-1 MTC-2 which I call "Ole Reliable" that I have for back up.

I will occasionally switch to a DMR role with an A&K SR-25 (Vicious Bitch) that I will couple with a H&K MP-7 (Lil Bastid)for engagements within 60ft.

I also have a Custom Built M4 carbine by Evike (Baby Girl) that I won at Ironclad 2. Very light weapon and will use it on the more specialized "I gotta be sneaky" missions. 

For a side arm I carry the Elite Force 1911....Frankenstein...because it has parts from three different EF 1911s on it.

Man, I dream of having a kit like that one day! So many choices.. so many GUNS. That's how it should be.

 

I've been looking at KWA's GBB M4 series. Anyone have any experience with those? I haven't met a single person that's complained yet.

 

Also.. anyone have a Hephaestus HTS-14 (GROZA-1S) for sale? I KNOW they're basically unicorns, but I would freaking love to have one. Put the word out for me? :)

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