I hope this isn't the same for this years.... I'm going to be travelling 15hrs down to this game and would like play for more than 12 hours with 30hrs of travel time. Plus keep in mind that this year, DST ends 5 NOV 16 2400. So everyone will get an extra hour of sleep that night.
Maybe just 2 longer evolutions... I was thinking 3 could be fit into something like; 1000-1600, 1800-2200, and then 0800-1400... but then like you said you have an issue with people showing up for the night game, which I remember from FG3.
2 evolutions might be best, but I would still like to make them a little longer, sunrise is at about 0747 and sunset at 1831 Saturday, but we cannot start that early because of chrono and remaining safety briefs and I understand that, so... 1200-2200 and then 0800-1400, this is still 16 hours of gameplay like previous years but in 2 games instead of 3.
0800 might be an early start time, but, everyone will get an extra hour of sleep and it will feel longer because of DST with sunrise changing to 0648 the Sunday morning. Even accounting for getting up 2 hours prior to Sunday start ex and being up 2 hours after Saturday end ex, it would be 7 hours of sleep for those worried, which is plenty... we do lots of sleep deprivation in the CAF and function on a lot less than 7 hours of sleep over 1 day. haha (more like 6 hours of sleep over 4 days)
I just feel like 16hrs is back to what the event used to be and would involve a little more night play as well, plus you might get the attention of a few more people willing to travel the distance for an event that is a bit longer.