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The Rick

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Me and my guys had a great time. We LOVED the field terrain even though it took its toll on us and I personally took some pretty good falls.. The staff was great and professional like always with AMS, and I'd like to give a shout out to the on field admins. They did a great job solving disputes and keeping gameplay clean and fun.

 

Now on to the game... UFS... We. Got. Whooped. And the reason we got whooped was because we lacked the teamwork Cost had. I can't tell you how many times I saw people runoff and say "hey lets go try to get some kill cards". This isn't call of duty, there are objectives for a reason. Another thing I saw a lot, and I mean A LOT, was people sitting 40 yards back, barking orders, and yelling at people to push forward, while they sat back there and contradicted themselves. How do you expect people to follow your orders and follow you in to battle when your hiding in a building with your gun down? Also, there were several times we got direct orders from Top to do something, and half the people ignored the orders and went to go pick cactus out of the valley. Top has been an amazing CO over the years, so if he is telling you to do something, you should probably do it. He knows what's best for the team and would never send you out to just die. Amazing speech to try and rally the troops Top. Only if Frosty had gotten it on camera.

 

I have a few lessons UFS should learn from this:

1. Listen to your CO for Christ sakes

2. Protect your support gunners. And if one is firing, you should be moving.

3. If you're a medic, don't run to the frontline to try to get as many kills as possible. A medic is useless when they are dead (Proven Fact, MythBusters tested it).

4. Teamwork is key

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First and foremost,

 

AMS - You guys rock! Thanks once again for putting on another great game on an amazingly fun and unique AO. St. Louis Airsoft Players have grown accustom to the type of quality you give our airsoft community and once again you delivered. Thanks again!

 

The AO was fantastic. Texas folks are the best. Thanks for the hospitality. Loved the Green Frog. The Knights Inn needs another coat of paint.

 

UFS got schooled on patience and organized engagement. Good on ya CoST. Fair and square. Next time. Bring that up [email protected]!#t up north!

 

Saw a few issues. Normal stuff. No biggies. Its a game afterall. Emotions can and will get the best of us. But after 53 years, I can attest to the fact that we're only a bunch of guys with testosterone issues.

 

Look forward to the next AMS event.

 

Thanks all

 

Moses

SLAP / Rifleman

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I can attest to the fact that we're only a bunch of guys with testosterone issues.

Beyond true! But hey! If we didn't have these testosterone issues, our wives would be watching football, yelling at the TV with a beer in their hand and we would be wearing gardening gloves and a bandana asking why they always have to be so violent

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First and foremost,

 

AMS - You guys rock! Thanks once again for putting on another great game on an amazingly fun and unique AO. St. Louis Airsoft Players have grown accustom to the type of quality you give our airsoft community and once again you delivered. Thanks again!

 

The AO was fantastic. Texas folks are the best. Thanks for the hospitality. Loved the Green Frog. The Knights Inn needs another coat of paint.

 

UFS got schooled on patience and organized engagement. Good on ya CoST. Fair and square. Next time. Bring that up [email protected]!#t up north!

 

Saw a few issues. Normal stuff. No biggies. Its a game afterall. Emotions can and will get the best of us. But after 53 years, I can attest to the fact that we're only a bunch of guys with testosterone issues.

 

Look forward to the next AMS event.

 

Thanks all

 

Moses

SLAP / Rifleman

 

Ah man we missed you guy this time! Damn.

 

Overall, we had a great time. The AO was pretty awesome. Weather was great and , for the most part, so were the players on UFS. I feel particularly bad that I was the guy that shot out Top's tooth. (Sorry boss hog.) I skipped my bleed out to track him down, shake his hand and apologize.

 

Command was solid. Gameplay was solid. Additionally, I had a blast fighting on CoST again to help secure a victory! Feels good man.

 

Until next time!

gallery_14_192_2351.jpg

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Ah man we missed you guy this time! Damn.

 

Overall, we had a great time. The AO was pretty awesome. Weather was great and , for the most part, so were the players on UFS. I feel particularly bad that I was the guy that shot out Top's tooth. (Sorry boss hog.) I skipped my bleed out to track him down, shake his hand and apologize.

 

Command was solid. Gameplay was solid. Additionally, I had a blast fighting on CoST again to help secure a victory! Feels good man.

 

Until next time!

gallery_14_192_2351.jpg

No sweat man! Its all good Just a hazard of the game and another reason why your face protection is so important!!!  Not just the eyes! Teeth too! Was a good shot at my big ole grape... hard to miss LOL!!

 

Was a tough game but fun!

 

Thanks Kilroy no hard feelings at all! Had it fixed today by my awesome dentist! Who might be a new addition to the sport after i told him what happened and showed the pictures I had!! LMAO!!!

 

Top

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Thanks Kilroy no hard feelings at all! Had it fixed today by my awesome dentist! Who might be a new addition to the sport after i told him what happened and showed the pictures I had!! LMAO!!!

 

Top

On-site dentistry would be a hilarious addition. Just sayin'.

 

Perhaps a mesh mask could be the new lolipop. 

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Great game, except when TOP ripped me apart over people shrugging hits and ripped off his gear and begged me to shoot him lol.....oh and said he didnt have a kill card then threw it on the ground which i grabbed.....i was soooo confused lol

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Great game, except when TOP ripped me apart over people shrugging hits and ripped off his gear and begged me to shoot him lol.....oh and said he didnt have a kill card then threw it on the ground which i grabbed.....i was soooo confused lol

Well I tried to find you after to apologize....you just happened to be the first one I ran into after my little incident and I was hot :angry: . you and the group you where with took the brunt of my frustration. I will apologize here publicly, You all were not the culprit and none of the folks with you, so you didn't deserve that...

 

as far as the kill card i forgot I still had it...lol when you asked... and I said no then started to pull it out... I was in another dimension just so you know and that wasn't a good place for me to be...I am old and probably senile.. :P .  You thought you  where confused try being me!! LOL

 

 

anyway sorry :(

next time I see you I will apologize in person! :)

 

Sorry for the confusion

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I had a great time! This was the first time I ran as COST (due to UFS selling out so fast). It was nice getting to play with and against people I may not get to normally.

 

Things I liked

1. AMS staff was friendly and helpful.

2. Sportsmanship on both sides that I witnessed was very good.

3. Stinger field is a great AO.

 

Things I didn't like.

1. Being given orders by field "generals". Let the commanders command and you mind your own self and squad.

2. Picking up Frosty's Gun after the "negotiation" and not being able to shoot him with it before I gave it back to him.

 

See ya at ESR !.

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I'm just posting this to help event staff improve things in the future.
 
For background, I've been playing paintball since 1997, including both tournaments and lots of large scenario games. I switched to airsoft due to the price, lower impact, and the fact that I moved across the country to an area with very few paintballers.
 
Reindeer Games is only my second "large" airsoft game, my first AMS event, and my probably my last AMS event.
 
I was on CoST squad 2-4.
 
Registration and pre-game communication
Registration was painless, though I was surprised how little information was provided to me at registration time.
 
I've been to at least 40 paintball scenario games, and this was the only event I went to where I didn't have a schedule available BEFORE handing over my money. As a semi-local player, knowing what time to show up is important and should have been available earlier. Once things started to be communicated out it was fine, but it was just much later than I was expecting.
 
Check-in, Chrono, and Safety Briefing
When I initially drove into the parking area Saturday morning, I was impressed. All the guys walking around in faction camo, flags flying, it was just cool. Really cool. As I parked I was thinking "holy shit this is awesome". Everything looked good.
 
Check-in was easy. Gave them my name, they handed me my packet, BB's, and ski cap.
 
Safety briefing was fast, but the guy giving the briefing was only interested in covering the weapons that people listening had. It seems like telling everyone how sniper, DMR, support, etc., weapons work would be useful.
 
Chrono line was extremely long. The officials running the chronographs were also fixing guns (if someone got to the front of the line with a broken gun). While it's nice to help the one player with a problem, when there's a line of 20 players waiting may not be the right time to stop and troubleshoot.
 
HUGE SAFETY PROBLEM
After we got driven to the starting area, split into squads, insert mags into guns and take test shots, etc., and the commander of CoST started giving a speech about how he wanted to avoid "war crimes".
 
During this speech he said ~"don't do this" and then he took off his safety classes.
 
At any paintball event I've been to, deliberately taking off your mask in the field would have gotten you escorted back to your vehicle by a ref. Seeing the guy in charge do it was just jaw dropping. Breaking safety rules just to make a point is just, well, I just speechless. 
 
Keep in mind this was after everyone had mags in their guns and a bunch of people had been firing off into the woods.
 
Game-On: First 60 minutes
My squad was told to provide security for the mobile re-spawn barrel. At this point I was pretty excited, but I then spent the next hour sitting around doing NOTHING. I think we were completely surrounded my friendlies going out 150 feet in all directions, and we were being told to stick with our squad, follow orders, and defend an area that one one was attacking.
 
I was told specifically which tree to hide behind to be and what area to watch, and then spent almost an hour kneeling in the mud* next to a pile of cow shit doing nothing but listen to other people's guns shooting in the distance.
 
Game-On: Time 60 to 75 minutes
Eventually we were told to move up, but not far enough to actually get into a fight. Any time an enemy advanced close enough (or we started advancing towards an enemy), the [guys who seemed like] experienced players and squad leader started yelling "Fall back! Don't advance! Hold! Fall back! Don't advance! Fall back!". 
 
At least four other players mentioned to me that they were annoyed at our team leadership holding us back from actually playing.
 
One guy on our squad did advance, got hit while engaging a couple UFS players, and was told to "Stop yelling. You're going to die alone so do it quietly" when he called for a help. Great attitude...I'm pretty sure it was our squad medic you yelled back at him.
 
We did have several 'dead' friendly players walk back through our squad to re-spawn. I distinctly recall them calling me a "fucking pussy" and being told to "grow a pair" because I was in back defending as ordered.
 
Game-On: Roughly 75 to 90 minutes into the game
At roughly 75 minutes in, I gave up and started playing solo. I eventually crossed a ravine, bridge, and ended up with some guys from CoST squad 2-2. They were just standing around trading shots with UFS players who were far out of range (and they knew it...several commented about it but kept shooting anyways).
 
I dumped a mag into a tree (in the general direction of UFS players) just so I could say I shot something during the game.
 
Around this time I mentally switched from being a player to an observer. I was expecting a fun game, and was getting to stand around doing nothing.
 
I distinctly remember seeing one guy with nine of the little AMS "I" patches velcroed to the back of his helmet. Yes, I counted. At that point I was so disillusioned I couldn't believe someone would go to one of these events nine times.
 
Game-On: Roughly 90 to 120 minutes into the game
I spent my last half hour on the field trying to convince myself that it was worth toughing it out for the entire 6-hour game. I pulled back towards the hill that 2-4 was supposed to be guarding.
 
I eventually concluded that standing in the woods doing nothing for another four hours wasn't a good use of my time, so I pulled my dead rag, walked back to staging, and drove hope.
 
Conclusion
Compared to all of the paintball events I've been to, was the lamest event by far.
 
I got the impression that CoST leadership put all of the players-not-on-teams into one squad just to keep us out of the way. If that really was the intention, letting the newbs beat themselves bloody attacking something pointless would have at least given us a batter experience. As it was, it just felt disrespectful to the players.
 
I'm glad I went, mostly so I can say I went to an AMS event and so that I'll know not to go to another one. I got to try it without the expense of a plane ticket, hotel room, or any of the other logistics usually involved in a major event. I can think of that as positive. It cost me about $350 for camo, entrance fees, gas, and equipment I'll never use again, but I can say it was only $350 and treat it as a learning experience.
 
If other people enjoy that style of play then good for you, but it's definitely not my kind of game.
 
--------------------------
* After I got home one of my friends [who was raised on a farm] pointed out that cows pee far more than they shit, and that mud wasn't rain water. Eew.

ETA: I should probably mention I was only there Saturday. Couldn't make it Friday because of my work schedule.

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I'm just posting this to help event staff improve things in the future.
 
For background, I've been playing paintball since 1997, including both tournaments and lots of large scenario games. I switched to airsoft due to the price, lower impact, and the fact that I moved across the country to an area with very few paintballers.
 
Reindeer Games is only my second "large" airsoft game, my first AMS event, and my probably my last AMS event.
 
I was on CoST squad 2-4.
 
Registration and pre-game communication
Registration was painless, though I was surprised how little information was provided to me at registration time.
 
I've been to at least 40 paintball scenario games, and this was the only event I went to where I didn't have a schedule available BEFORE handing over my money. As a semi-local player, knowing what time to show up is important and should have been available earlier. Once things started to be communicated out it was fine, but it was just much later than I was expecting.
 
Check-in, Chrono, and Safety Briefing
When I initially drove into the parking area Saturday morning, I was impressed. All the guys walking around in faction camo, flags flying, it was just cool. Really cool. As I parked I was thinking "holy shit this is awesome". Everything looked good.
 
Check-in was easy. Gave them my name, they handed me my packet, BB's, and ski cap.
 
Safety briefing was fast, but the guy giving the briefing was only interested in covering the weapons that people listening had. It seems like telling everyone how sniper, DMR, support, etc., weapons work would be useful.
 
Chrono line was extremely long. The officials running the chronographs were also fixing guns (if someone got to the front of the line with a broken gun). While it's nice to help the one player with a problem, when there's a line of 20 players waiting may not be the right time to stop and troubleshoot.
 
HUGE SAFETY PROBLEM
After we got driven to the starting area, split into squads, insert mags into guns and take test shots, etc., and the commander of CoST started giving a speech about how he wanted to avoid "war crimes".
 
During this speech he said ~"don't do this" and then he took off his safety classes.
 
At any paintball event I've been to, deliberately taking off your mask in the field would have gotten you escorted back to your vehicle by a ref. Seeing the guy in charge do it was just jaw dropping. Breaking safety rules just to make a point is just, well, I just speechless. 
 
Keep in mind this was after everyone had mags in their guns and a bunch of people had been firing off into the woods.
 
Game-On: First 60 minutes
My squad was told to provide security for the mobile re-spawn barrel. At this point I was pretty excited, but I then spent the next hour sitting around doing NOTHING. I think we were completely surrounded my friendlies going out 150 feet in all directions, and we were being told to stick with our squad, follow orders, and defend an area that one one was attacking.
 
I was told specifically which tree to hide behind to be and what area to watch, and then spent almost an hour kneeling in the mud* next to a pile of cow shit doing nothing but listen to other people's guns shooting in the distance.
 
Game-On: Time 60 to 75 minutes
Eventually we were told to move up, but not far enough to actually get into a fight. Any time an enemy advanced close enough (or we started advancing towards an enemy), the [guys who seemed like] experienced players and squad leader started yelling "Fall back! Don't advance! Hold! Fall back! Don't advance! Fall back!". 
 
At least four other players mentioned to me that they were annoyed at our team leadership holding us back from actually playing.
 
One guy on our squad did advance, got hit while engaging a couple UFS players, and was told to "Stop yelling. You're going to die alone so do it quietly" when he called for a help. Great attitude...I'm pretty sure it was our squad medic you yelled back at him.
 
We did have several 'dead' friendly players walk back through our squad to re-spawn. I distinctly recall them calling me a "fucking pussy" and being told to "grow a pair" because I was in back defending as ordered.
 
Game-On: Roughly 75 to 90 minutes into the game
At roughly 75 minutes in, I gave up and started playing solo. I eventually crossed a ravine, bridge, and ended up with some guys from CoST squad 2-2. They were just standing around trading shots with UFS players who were far out of range (and they knew it...several commented about it but kept shooting anyways).
 
I dumped a mag into a tree (in the general direction of UFS players) just so I could say I shot something during the game.
 
Around this time I mentally switched from being a player to an observer. I was expecting a fun game, and was getting to stand around doing nothing.
 
I distinctly remember seeing one guy with nine of the little AMS "I" patches velcroed to the back of his helmet. Yes, I counted. At that point I was so disillusioned I couldn't believe someone would go to one of these events nine times.
 
Game-On: Roughly 90 to 120 minutes into the game
I spent my last half hour on the field trying to convince myself that it was worth toughing it out for the entire 6-hour game. I pulled back towards the hill that 2-4 was supposed to be guarding.
 
I eventually concluded that standing in the woods doing nothing for another four hours wasn't a good use of my time, so I pulled my dead rag, walked back to staging, and drove hope.
 
Conclusion
Compared to all of the paintball events I've been to, was the lamest event by far.
 
I got the impression that CoST leadership put all of the players-not-on-teams into one squad just to keep us out of the way. If that really was the intention, letting the newbs beat themselves bloody attacking something pointless would have at least given us a batter experience. As it was, it just felt disrespectful to the players.
 
I'm glad I went, mostly so I can say I went to an AMS event and so that I'll know not to go to another one. I got to try it without the expense of a plane ticket, hotel room, or any of the other logistics usually involved in a major event. I can think of that as positive. It cost me about $350 for camo, entrance fees, gas, and equipment I'll never use again, but I can say it was only $350 and treat it as a learning experience.
 
If other people enjoy that style of play then good for you, but it's definitely not my kind of game.
 
--------------------------
* After I got home one of my friends [who was raised on a farm] pointed out that cows pee far more than they shit, and that mud wasn't rain water. Eew.

 

ETA: I should probably mention I was only there Saturday. Couldn't make it Friday because of my work schedule.

 

 

So I guess i'll say something in regards to your AAR, as a former paintballer many many moons ago I can say comparing the sports to eachother is something you can't do in regards to milsim they just are not comparable.  

 

- In regards to the schedule it was posted on a white board in the registration tent so this is more on you than the AMS staff.

- In regards to the long Chrono line you have to understand that one when you come on Saturday (I know you said you had work but thats just how it is on Saturdays) you will have to fight the masses because alot of people come in on Saturday. In regards to the staff trying ot help people with their guns they are trying ot make sure everyone gets on the field to have a good time so this is a plus for me in how far the staff will go to ensure it's players are well taken care of.

- In regards to the safety glasses it was a demonstration of what not to do and with a lot of new players it's to ensure safety, safety, and did i mention safety. To me at this point I see you more picking at things rather than settling in.

- I can relate to how frustrating it can be holding down a position at your first AMS event, I had to do something similar at Broken Home 3 but I also understood that it was part of the overall mission and did my part and soon we got into some pretty awesome fire fights.

- What you could have done is mention to your leadership that hey we want som eof the action and have been on the defenseive part and the staff and leadership are pretty reasonable in doing so, this is simply just speaking up.

- In regards to people yelling and everything else.....well this is Milsim and it happens on both sides and it's just us being passionate about Milsim. Trust me and T-Rex got into a yelling match at one point over a control point than after the game we shook hands compared beards and all was good.

 

All in all these are just my opinions and i'm a straight shooter and tell it how it is but it seems more like you were nitpicking rather than getting into Milsim like most of us do. too bad you left Saturday because Sunday was a lot more intensity on both sides and it was one hell of a fight. And so you know your efforts did not go unnoticed CoST's defense on the hill was a nail in the coffen fo UFS and though we fought hard you guys held that hill and kept control of the battlefield so my hat is off to you and to CoST good fight boys. Just seems you should have spoken up rather than taken your ball and went home. 

 

 

For my AAR:

 

Friday- Great communication in regards to breifing time, as well as the staff being very helpful throughout the entire process.

 

Saturday- I can't say enough about how well the AMS staff put together this OP with the FRAGOS and missions coming all throughout the two days of play.

 

One of two complaints I had was the fence running through the part of our FOB that made for an excellent choke point by CoST but

UFS is to blame there for allowing them to get that close so really thi sis on the players more than the staff.

 

My second complaint is in regards to how many players left after Saturday look Real life happens lke work, and getting food poisoning which happened with some guys form my Company but I was told they would be out. It sucked having to look at some Squads and Companies barely misison capable in regards ot peple leaving. Look it was a tough fight for UFS but staying in the fight and never quitting is what Milsim is all about as well as this is where you eanr the respect from your comrades as well as CoST.

 

The FRAGOS: these were awesome challenging and made one think on how to complete them without weakening the densive or offensive line.

 

Overall this was a challenging AO, I know everyone of my guys who went were digging thorns out all week, There were issues on both sides but thats the name of the game and it happens. My hat is off to CoST you brought the fight to us and earned it and I hope we made you guys fight for it and it's an honor fighting wiht you all. Overall AMS great job in throwing yet another awesome OP and loking forward to 2015 and again thank you to Stinger for allowing us to rock this amazing AO, looking forward to RDG XIV. 

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I'm just posting this to help event staff improve things in the future.
 
For background, I've been playing paintball since 1997, including both tournaments and lots of large scenario games. I switched to airsoft due to the price, lower impact, and the fact that I moved across the country to an area with very few paintballers.
 
Reindeer Games is only my second "large" airsoft game, my first AMS event, and my probably my last AMS event.
 
I was on CoST squad 2-4.
 
Registration and pre-game communication
Registration was painless, though I was surprised how little information was provided to me at registration time.
 
I've been to at least 40 paintball scenario games, and this was the only event I went to where I didn't have a schedule available BEFORE handing over my money. As a semi-local player, knowing what time to show up is important and should have been available earlier. Once things started to be communicated out it was fine, but it was just much later than I was expecting.
 
Check-in, Chrono, and Safety Briefing
When I initially drove into the parking area Saturday morning, I was impressed. All the guys walking around in faction camo, flags flying, it was just cool. Really cool. As I parked I was thinking "holy shit this is awesome". Everything looked good.
 
Check-in was easy. Gave them my name, they handed me my packet, BB's, and ski cap.
 
Safety briefing was fast, but the guy giving the briefing was only interested in covering the weapons that people listening had. It seems like telling everyone how sniper, DMR, support, etc., weapons work would be useful.
 
Chrono line was extremely long. The officials running the chronographs were also fixing guns (if someone got to the front of the line with a broken gun). While it's nice to help the one player with a problem, when there's a line of 20 players waiting may not be the right time to stop and troubleshoot.
 
HUGE SAFETY PROBLEM
After we got driven to the starting area, split into squads, insert mags into guns and take test shots, etc., and the commander of CoST started giving a speech about how he wanted to avoid "war crimes".
 
During this speech he said ~"don't do this" and then he took off his safety classes.
 
At any paintball event I've been to, deliberately taking off your mask in the field would have gotten you escorted back to your vehicle by a ref. Seeing the guy in charge do it was just jaw dropping. Breaking safety rules just to make a point is just, well, I just speechless. 
 
Keep in mind this was after everyone had mags in their guns and a bunch of people had been firing off into the woods.
 
Game-On: First 60 minutes
My squad was told to provide security for the mobile re-spawn barrel. At this point I was pretty excited, but I then spent the next hour sitting around doing NOTHING. I think we were completely surrounded my friendlies going out 150 feet in all directions, and we were being told to stick with our squad, follow orders, and defend an area that one one was attacking.
 
I was told specifically which tree to hide behind to be and what area to watch, and then spent almost an hour kneeling in the mud* next to a pile of cow shit doing nothing but listen to other people's guns shooting in the distance.
 
Game-On: Time 60 to 75 minutes
Eventually we were told to move up, but not far enough to actually get into a fight. Any time an enemy advanced close enough (or we started advancing towards an enemy), the [guys who seemed like] experienced players and squad leader started yelling "Fall back! Don't advance! Hold! Fall back! Don't advance! Fall back!". 
 
At least four other players mentioned to me that they were annoyed at our team leadership holding us back from actually playing.
 
One guy on our squad did advance, got hit while engaging a couple UFS players, and was told to "Stop yelling. You're going to die alone so do it quietly" when he called for a help. Great attitude...I'm pretty sure it was our squad medic you yelled back at him.
 
We did have several 'dead' friendly players walk back through our squad to re-spawn. I distinctly recall them calling me a "fucking pussy" and being told to "grow a pair" because I was in back defending as ordered.
 
Game-On: Roughly 75 to 90 minutes into the game
At roughly 75 minutes in, I gave up and started playing solo. I eventually crossed a ravine, bridge, and ended up with some guys from CoST squad 2-2. They were just standing around trading shots with UFS players who were far out of range (and they knew it...several commented about it but kept shooting anyways).
 
I dumped a mag into a tree (in the general direction of UFS players) just so I could say I shot something during the game.
 
Around this time I mentally switched from being a player to an observer. I was expecting a fun game, and was getting to stand around doing nothing.
 
I distinctly remember seeing one guy with nine of the little AMS "I" patches velcroed to the back of his helmet. Yes, I counted. At that point I was so disillusioned I couldn't believe someone would go to one of these events nine times.
 
Game-On: Roughly 90 to 120 minutes into the game
I spent my last half hour on the field trying to convince myself that it was worth toughing it out for the entire 6-hour game. I pulled back towards the hill that 2-4 was supposed to be guarding.
 
I eventually concluded that standing in the woods doing nothing for another four hours wasn't a good use of my time, so I pulled my dead rag, walked back to staging, and drove hope.
 
Conclusion
Compared to all of the paintball events I've been to, was the lamest event by far.
 
I got the impression that CoST leadership put all of the players-not-on-teams into one squad just to keep us out of the way. If that really was the intention, letting the newbs beat themselves bloody attacking something pointless would have at least given us a batter experience. As it was, it just felt disrespectful to the players.
 
I'm glad I went, mostly so I can say I went to an AMS event and so that I'll know not to go to another one. I got to try it without the expense of a plane ticket, hotel room, or any of the other logistics usually involved in a major event. I can think of that as positive. It cost me about $350 for camo, entrance fees, gas, and equipment I'll never use again, but I can say it was only $350 and treat it as a learning experience.
 
If other people enjoy that style of play then good for you, but it's definitely not my kind of game.
 
--------------------------
* After I got home one of my friends [who was raised on a farm] pointed out that cows pee far more than they shit, and that mud wasn't rain water. Eew.

 

ETA: I should probably mention I was only there Saturday. Couldn't make it Friday because of my work schedule.

 

Well let me say this. I am pretty sure you were in my squad. We held that mt top for maybe 20m mins max...and i mean that is stretching it. We then went into the creek beds, or at least i did and yall sayed up top covering. We had a nice engagement. we then pulled back to the peak and over watched for maybe 10 mins and then pushed up to the edge of the trees at the base evenutally clearing it out and taking a flag.....you must have already wondered off by this point I suppose. We as a squad put in a lot of work 

saturday. After that we kept fighting at the trees and eventually took some flags I believe and then hiked across the AO and captured the down pilot which was fun. Then we did a lot more shooting and set up the defense at the fence leading to UFS fob. super fun 30 or so minute fire fight. Sunday was possibly 10x more fun. Our squad had tons of shooting. We also were the ones that discovered the mass grave as well as ruined the HVT frago because we arrived before bo was even captured and were the ones that engaged UFS and led to the mission being changed on the spot by admins, again tons of fun. Then even more crazyness in the woods and town and ended with the squad leading another to the flag by UFS ob/the fence and after a 10 minute fight taking it. LET ME SAY AGAIN.....WE WERE BOTH IN THE SAME SQUAD AND WE HAD TONS OF TRIGGER TIME! I can not advise to how you should play nor what you did. That is on you. I am known for doing crazy crap and lone wolfing it at times. But I know when my presence is needed. Bite the bullet, stick it out. you wll kill lots of people. I am sorry you were upset at your experience but YOU MAKE THE EXPERIENCE WITH YOUR DECISIONS DURING THE DAY. It is on you. The reason we held back was because command knew what we could do, well they knew me at least and trusted that i had level heads in the squad. let the cannon fodder attack and we sweep in for the objectives. And remember, nobody made you spend that money

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Well I tried to find you after to apologize....you just happened to be the first one I ran into after my little incident and I was hot :angry: . you and the group you where with took the brunt of my frustration. I will apologize here publicly, You all were not the culprit and none of the folks with you, so you didn't deserve that...

 

as far as the kill card i forgot I still had it...lol when you asked... and I said no then started to pull it out... I was in another dimension just so you know and that wasn't a good place for me to be...I am old and probably senile.. :P .  You thought you  where confused try being me!! LOL

 

 

anyway sorry :(

next time I see you I will apologize in person! :)

 

Sorry for the confusion

hahaha it is all good brother. i know you and knew you are just an old salty devil dog and were pissed off. no big deal. i was just like ummm what do i say. I work in client services and anytime a customer bitches me out over something i just take it..well in airsoft i usually dont but for some reason my mind reverted to work mode lol. everybody with me asked afterwards how the heck i stayed calm lol

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I'm just posting this to help event staff improve things in the future.
 
For background, I've been playing paintball since 1997, including both tournaments and lots of large scenario games. I switched to airsoft due to the price, lower impact, and the fact that I moved across the country to an area with very few paintballers.
 
Reindeer Games is only my second "large" airsoft game, my first AMS event, and my probably my last AMS event.
 
I was on CoST squad 2-4.
 
Registration and pre-game communication
Registration was painless, though I was surprised how little information was provided to me at registration time.
 
I've been to at least 40 paintball scenario games, and this was the only event I went to where I didn't have a schedule available BEFORE handing over my money. As a semi-local player, knowing what time to show up is important and should have been available earlier. Once things started to be communicated out it was fine, but it was just much later than I was expecting.
 
Check-in, Chrono, and Safety Briefing
When I initially drove into the parking area Saturday morning, I was impressed. All the guys walking around in faction camo, flags flying, it was just cool. Really cool. As I parked I was thinking "holy shit this is awesome". Everything looked good.
 
Check-in was easy. Gave them my name, they handed me my packet, BB's, and ski cap.
 
Safety briefing was fast, but the guy giving the briefing was only interested in covering the weapons that people listening had. It seems like telling everyone how sniper, DMR, support, etc., weapons work would be useful.
 
Chrono line was extremely long. The officials running the chronographs were also fixing guns (if someone got to the front of the line with a broken gun). While it's nice to help the one player with a problem, when there's a line of 20 players waiting may not be the right time to stop and troubleshoot.
 
HUGE SAFETY PROBLEM
After we got driven to the starting area, split into squads, insert mags into guns and take test shots, etc., and the commander of CoST started giving a speech about how he wanted to avoid "war crimes".
 
During this speech he said ~"don't do this" and then he took off his safety classes.
 
At any paintball event I've been to, deliberately taking off your mask in the field would have gotten you escorted back to your vehicle by a ref. Seeing the guy in charge do it was just jaw dropping. Breaking safety rules just to make a point is just, well, I just speechless. 
 
Keep in mind this was after everyone had mags in their guns and a bunch of people had been firing off into the woods.
 
Game-On: First 60 minutes
My squad was told to provide security for the mobile re-spawn barrel. At this point I was pretty excited, but I then spent the next hour sitting around doing NOTHING. I think we were completely surrounded my friendlies going out 150 feet in all directions, and we were being told to stick with our squad, follow orders, and defend an area that one one was attacking.
 
I was told specifically which tree to hide behind to be and what area to watch, and then spent almost an hour kneeling in the mud* next to a pile of cow shit doing nothing but listen to other people's guns shooting in the distance.
 
Game-On: Time 60 to 75 minutes
Eventually we were told to move up, but not far enough to actually get into a fight. Any time an enemy advanced close enough (or we started advancing towards an enemy), the [guys who seemed like] experienced players and squad leader started yelling "Fall back! Don't advance! Hold! Fall back! Don't advance! Fall back!". 
 
At least four other players mentioned to me that they were annoyed at our team leadership holding us back from actually playing.
 
One guy on our squad did advance, got hit while engaging a couple UFS players, and was told to "Stop yelling. You're going to die alone so do it quietly" when he called for a help. Great attitude...I'm pretty sure it was our squad medic you yelled back at him.
 
We did have several 'dead' friendly players walk back through our squad to re-spawn. I distinctly recall them calling me a "fucking pussy" and being told to "grow a pair" because I was in back defending as ordered.
 
Game-On: Roughly 75 to 90 minutes into the game
At roughly 75 minutes in, I gave up and started playing solo. I eventually crossed a ravine, bridge, and ended up with some guys from CoST squad 2-2. They were just standing around trading shots with UFS players who were far out of range (and they knew it...several commented about it but kept shooting anyways).
 
I dumped a mag into a tree (in the general direction of UFS players) just so I could say I shot something during the game.
 
Around this time I mentally switched from being a player to an observer. I was expecting a fun game, and was getting to stand around doing nothing.
 
I distinctly remember seeing one guy with nine of the little AMS "I" patches velcroed to the back of his helmet. Yes, I counted. At that point I was so disillusioned I couldn't believe someone would go to one of these events nine times.
 
Game-On: Roughly 90 to 120 minutes into the game
I spent my last half hour on the field trying to convince myself that it was worth toughing it out for the entire 6-hour game. I pulled back towards the hill that 2-4 was supposed to be guarding.
 
I eventually concluded that standing in the woods doing nothing for another four hours wasn't a good use of my time, so I pulled my dead rag, walked back to staging, and drove hope.
 
Conclusion
Compared to all of the paintball events I've been to, was the lamest event by far.
 
I got the impression that CoST leadership put all of the players-not-on-teams into one squad just to keep us out of the way. If that really was the intention, letting the newbs beat themselves bloody attacking something pointless would have at least given us a batter experience. As it was, it just felt disrespectful to the players.
 
I'm glad I went, mostly so I can say I went to an AMS event and so that I'll know not to go to another one. I got to try it without the expense of a plane ticket, hotel room, or any of the other logistics usually involved in a major event. I can think of that as positive. It cost me about $350 for camo, entrance fees, gas, and equipment I'll never use again, but I can say it was only $350 and treat it as a learning experience.
 
If other people enjoy that style of play then good for you, but it's definitely not my kind of game.
 
--------------------------
* After I got home one of my friends [who was raised on a farm] pointed out that cows pee far more than they shit, and that mud wasn't rain water. Eew.

 

ETA: I should probably mention I was only there Saturday. Couldn't make it Friday because of my work schedule.

 

IRAM - First and foremost thank you for your feedback, this is the building block to how anyone and anything can improve and evolve and I know AMS take all feedback seriously and to heart.

 

I do not pretend to speak for AMS, however, as a support staff member, and as myself and a friend set up and ran registration I feel that I can assist and give some input. 

 

The forum pages are the best place for info on the games and anything AMS.

 

The event schedule was posted on these forums on 11-22-2014, and a white board was hung in the registration tent with the daily schedule.  I know that Saturday was busy as more than half ( 120 ) of the players showed up on Saturday and we have to try and get them all registered in less than 2 hours that you might not have seen the white board.  We understand that not everyone can make it on Friday due to real life, but it is a much different experience when getting in on Friday is a possibility.  They have looked into maybe changing game start time but they want everyone to get the most playtime in as possible, so changing that time would cut the hours of available daylight to play in.

 

The rules and regs are also posted in the forums and cover everything in the safety brief, so in all reality a player should already know everything being discussed in the safety briefing.  AMS still have them in order to make sure the main issues are still covered, and for players that have not been to the forum.  If they went over everything listed in the rules and regs on the forum page it would take multiple hours to cover, hence, this is why it is listed on the forums.

 

I hope you reconsider coming to another AMS event.  Everyone has their own personal experience at each and every event no matter who the host company is. I know I have been to games that have been much better than others but that is just the way life goes.  I will not comment on any of the things you stated about your command or how your game play went as I was not a participant in any of that but will offer that maybe you try UFS next time just to get a different perspective, as well as, maybe a mount facility game as it is a different play style.

Yankee Out.

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Iram, I can't comment on your specifics, because I didn't get to attend Reindeer Games this year due to financial reasons, but I had a bit of input regarding your experience at the game, because I've been there.

I was at a previous event, ran by the same individuals who comprise AMS now (I won't name the event to avoid derailing the discussion about this year's reindeer games) and I was having a piss-poor miserable time. If you think you had a bad pre-game experience, you should have been here. this event was held at a military MOUT site, getting in was a pain, finding where we were supposed to go from there was a pain, I wasn't 100% as prepared as I should have been for the sheer process of entering the facility gates, that put me in a sour mood. To top it off, the AO wasn't within walking distance of the parking lot, we had to be trucked from our cars (by now some of you know which game this was) to the AO, so you had to have everything ready to go, because getting back if something broke wasn't easy or quick.

I, like you, was not in a very happy place before the game even started. this is kind of problem one. Not to say that you were at fault, because really, the experiences pre-gameon that put a sour taste in your mouth weren't a result of your actions, but it seems like it put you in kind of a sour mental space before the game even started.

To continue the analogy, as the game wore on, my squad was told to hold buildings that didn't matter, we had TERRIBLE leadership and communication at this event. Just by virtue of knowing who your CO was for this event, I know if you'd have said something, you could have found yourself something more exciting to do than guard duty. (and I get it, I've been there, at a previous event, I've had 4 hour guard duty, it sucks, but damnit that's pretty milsim, and ended up being key to the strategy of the game). Sometimes, what you perceive as boring, is key, somebody has to do it, when you get sick of doing it, the onus is kind of on you to speak up and say something. At the event I am referencing, I didn't have that luxury. I couldn't get a hold of our CO, when I could, he didn't care at all about my good time. I was feeling similar to how you feel now. This was my second or third event with this particular production group (who would later become AMS) and even after a couple of comparatively stellar experiences, I was ready to pack up my stuff, and hit the road, after all, a 3 and a half hour drive home is better in the middle of the day, than twice as miserable in the middle of the night right? I decided to stick it out until I was killed (because, we managed to get into some firefights, unlike you, but the cheating issues we encountered were rampant) and I ran into what to this day (and it's been several years since this event) I still hold as the worst display of sportsmanship I have ever witnessed (which I won't describe, just know it was hella bad). I walked out of that particular shootout severely physically hurt because of player negligence, I was pretty pissed off. I was walking back to respawn with one of the guys I drove up with, very loudly venting my frustration about the event, my friend pleading with me to stay so he could try and get a few kills before we left, as we walked by JP.

Here's where your experience and mine start to shift. JP was a combat-controller or something of the sort, I'm not 100% sure what his administrative capacity was at this game, but he was staff of some kind, and heard my very loud bitching and moaning, and in as much time as it took me to spit out my next four letter profanity, he laser-beam locked on to me and shot over to find out what had me so frakking pissed off. This experience is why I keep coming back, this ONE event, is what endeared me to AMS over just about every other event host I have played with, it's why I contribute to command staff for UFS at events, and try to help out where I feel I can now.

JP shot over to me, immediately made sure someone was there to field my complaint, and handled the safety issue. I still had a pretty crappy time at the event. our team didn't do so hot, i'm pretty sure we lost, I had a helmet stolen, and all I got out of it was a pretty bitchin pair of patches, and a few jacked up fingers. I don't bring this event up in conversation when people ask me about cool places I've played, even though the AO is so badass, all the big producers want to put a game on there. But anytime someone asks me why they should play an AMS game over another producer, I bring this story up. I brought my issue to someone in charge (and now-a-days, that even includes your command staff, I can speak from experience here, having operated at the platoon leader level once or twice, that they do a good job of making sure that we make sure you guys are having fun) and my issue got handled, and while I didn't have the great time I thought my ticket price should have paid for, i had probably a 3 or 400% increase in postive experience. I went from having an event I'd have ranted and raved about forums for years about why you shouldn't attend this group's events to a game that was maybe just a little subpar on the playerbase standpoint, but JP made an impression on me, that day.

Well, JP is just one guy right? He's not the only guy in charge of these things. Check this out, after American Milsim was officially a thing, I continued going to there events, initially because of this ultra-positive experience I had with JP. I attended broken home 1 with a couple of my teammates, and It was a MUCH better event. why do I bring this up? because every event is different. In fact, if you had a crappy time, I'd like to personally invite you to sign up UFS at your next game, slap on some multicam, and roll with my squad, I'll make sure you have a good time. we ALWAYS have a good time, because I pay a boat load of money to attend a game like broken home, im gonna get my good time. That's what I said when broken home 2 rolled around. Man, there's no question about it, the first day of that game, we got our ASSES whupped. I hurt the heck out of myself, but i encountered a similar experience of poor sportsmanship later on. I managed to flag down Bo (at least i'm pretty sure it was Big Silva) bring up my issues with this player and his hot-as-hell gun, and Bo made sure right then and there, this guy got chronoed. Bo didn't have to make it such a priority. I've certainly been in situations where I couldn't provide a description (this guy was pretty well hidden) othert han the sound his gun made, and a producer just says to me "you know what? i need to know more, just maybe don't go that way". Bo fixed the problem, and AFTER he did it, they made sure I knew it was taken care of. Blake and the rest of the staff are no different, any time I've had an issue or a question at the many events of theirs that I have attended, they make sure I get an answer and prompt service as a customer of their business.

So, what I'm getting at is, I'm sorry your event experience sucked man. It's not your fault, by any means, and I don't want you to take what I'm writing to be me telling you it is your fault. What I am saying with that big wall of text is two things: 1. as a player, you have the ability to make as much fun as you want. I feel you did yourself a disservice in going home so early. I understand why you did, I get it, i've been there, but I do think you didn't give the game a chance to redeem itself. it sounds like CoST just wrecked my UFS brothers this time, and you left before you got a chance to experience it. the other thing is this. 2. the staff (both administrative and command) are there to help you with issues like the one you had. they can't know til you bring them up, and I'm glad you mentioned them here, like double tap said, this is how they get better. I'm not staff for AMS, sometimes I help out with game leadership, but these guys may as well have hung the moon for me, that's how highly I think of them. Bad events happen, give them a chance to make it right, and I bet you'll be impressed.

P.S: I was dead serious about that invite. I have every intention of attending every broken home from now until it becomes physically impossible, I haven't missed one yet. You had a pretty gnarly bad experience. Switch teams, grab some multicam, and fold in with me and my guys, I'll make sure you have a good time. zippo and the cost guys are all good dudes. alot of them are my friends, (but im a sick person, I like to shoot my friends) see how you like it from the other side, who knows, maybe you just might change your mind. you won't know if you don't try.

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I try.

I may not be old, but i've been playing a long time. Bad events happen, you can't let yourself make a bad situation worse.

And havinig spent years working in customer service heavy fields, I know the worst thing is not finding out you gave a customer a bad experience, until after they've made up their mind and decided to never come back. Any oppurtunity to show a fellow airsofter a good time, and give AMS that second chance with IRAM is a good thing in my book.

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