I will say, unless you know what you are doing with real kit, please don't actually utilize them in a real world emergency. (Candy looks like he is prepared to the point I would guess he is well trained lol) I think EVERYONE would benefit from carrying some real bandages, along with those CPR trained, to carry a barrier shield, or at least be prepared to do compressions. But the untrained guys running around with Tourniquets, please don't try and use those. Everyone would benefit from taking a actual first aid course if they have not. As for the OP, That really depends on your fields medic rules. If you are using the AMS rules? I would suggest your Medics be CLEARLY designated as medics. Such as, every in game medic MUST have a medic patch of some sort, preferably something unique to the field, to prevent fake medics... That is actually something I would like to see AMS start in the future. Perhaps a Squad designated medic patch. Issues for a particular OP. I realize that its an added expense, but I see it taking some of the "handy" medics. I know I've seen small squads have two or three "medics" at a time, its frustrating on both sides when your not able to push through as there are miracle heals everywhere. If you are not using the AMS rules, then invent your own, or use some existing ones, for instance, I LOVE the medic knots that have been used before, where you have a paracord with three small knots in them that the medic must untie one to heal.. It takes a bit of time, and behooves a medic to carry a small pair of needlenose pliers or something to assist in unknotting.. Otherwise they have to strip a glove off and use their nails. Its a little more fun to be than the bandages, but the Bandages are WAY more visable.