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dirtpro

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  1. Like
    dirtpro got a reaction from Dave in Review my loadout please!   
    Hi Dave!
  2. Like
    dirtpro got a reaction from Dave in ISO Op Broken Home 4 Patch   
    Like the title says, I'm looking for a OBH4 game patch for my patch board. I was part of the COST command staff and for some reason never made it around to picking up an entry packet. Previous attempts to get one after the fact from AMS have been unfruitful so hopefully someone has one they'd be willing to sell. Thanks!
     
  3. Like
    dirtpro got a reaction from Dave in WTS VFC Scar-H Mk17 UPGRADED   
    $300
     
    It's time to thin the airsoft collection a bit. For sale is my VFC Scar H with one midcap magazine. It has the below modifications and the battery has been wired directly to the motor to fix the known stock hinge electrical issues. This replica shows some wear on the finish due to use but is in overall excellent condition. It is very ergonomic to use as all controls are ambidextrous or can swap sides.
    I am open to trades but cash is king.
    -Lonex A1 Motor 
    -Madbull Ultimate Inner Barrel 
    -SHS Piston 
    -PTS AAC 51T MITER Flash Hider
     

     

     
     

     
     

     
     

     
     

  4. Like
    dirtpro got a reaction from Dave in GPS   
    I still use map and compass...I'll change when missions start being issued with coords rather than map locations
  5. Like
    dirtpro got a reaction from Downs in GPS   
    hey if you give them to me in mil grid then i'm still g2g!
  6. Like
    dirtpro reacted to Aswayze in Nerf Rocket Cracked a HUMVEE Window!   
    I am 100% certain that this has more to do with the properties of the result of ANYTHING AT ALL HITTING FLAT glass than it does the sudden magical powers of Nerf products.
     
    Trust me, I have replaced windshields on plenty of my military trucks as a result of impacts over the years, you would be surprised what will crack a flat windshield.
  7. Like
    dirtpro got a reaction from meerkatmogs in Why is camo so friggin expensive   
    Specs and Doc are spot on - no need to look like a Ken doll when you show up. Yes, there's plenty of fashion show oneupmanship before the game but don't get caught up in having the latest and greatest. It's what you know that will help you perform on the field, not that new fancy gadget. If you're looking for more info, check out my site (link in my sig) or feel free to pm.
  8. Like
    dirtpro reacted to meerkatmogs in What foundations would you like to se AMS support?   
    I totally agree with DirtPro. I met Dave Roever once and he does help a lot of injured vets both spiritually, emotionally, and physically. Helping an injured vet has to be both from the inside and outside. Inspite of his pretty messed up face, fake hair and ear, the guy is super funny. If the vet has lost his legs, he got them to wear pants with Velcro seats so they could stay on the saddle of a horse to go horseback riding. He visited troops in Iraq and got to sit on Saddam's chair himself. He has a genuine heart for injured vets.
  9. Like
    dirtpro got a reaction from meerkatmogs in What foundations would you like to se AMS support?   
    I would like to see AML back the Dave Roever foundation. I realize that some may have a problem with it being a Christian organization but they do alot of "permanent good" with what they get. Dave Roever was a brown water black beret in Vietnam and was injured when a grenade went off next to his head
     
    More on Dave Roever:
    http://www.roeverfoundation.org/meet_dave_roever.php
     
    The foundation:
    http://www.roeverfoundation.org/history.php
  10. Like
    dirtpro got a reaction from Longsword in 2015 POV Ruleset   
    Would love to see some provision for actual armored vehicles to have an advantage over my pick up truck with plywood bedsides. This is supposed to be milsim after all and it could encourage people to bring legitimate tactical vehicles rather than dress up their mom's van...
     
    Just a thought!
  11. Like
    dirtpro reacted to Rich in Oppenheimer Airsoft Competition Shooting Course at Broken Home 2015   
    Find a gun that adheres to the rules.
  12. Like
    dirtpro got a reaction from Bagel in Why is camo so friggin expensive   
    Specs and Doc are spot on - no need to look like a Ken doll when you show up. Yes, there's plenty of fashion show oneupmanship before the game but don't get caught up in having the latest and greatest. It's what you know that will help you perform on the field, not that new fancy gadget. If you're looking for more info, check out my site (link in my sig) or feel free to pm.
  13. Like
    dirtpro reacted in Why is camo so friggin expensive   
    Zone and Dave have it right. $100 on a multi set is pretty standard for the knock off brands unfortunately. But it's generally a one time purchase if you stick with your faction, so consider it an investment. Gear though... you'll be changing that over and over and over and over. So I'd recommend getting your gear in a neutral color should you switch sides at some point.(Coyote for example works well with UFS and CoST patterns.)
     
    But like Zone mentioned, you could always go 3 color desert, which you can find in most surplus stores. Hopefully once the US multicam-copycat camo starts hitting shelves that will cost considerably less. Just gotta give it time.
  14. Like
    dirtpro got a reaction from Dave in Dummy Plates   
    ^This. DIY is going to be the way to go - I've never seen anything other than mediums. That corrogated sign plastic works well too if you stack a few layers and tape the crap out of it.
  15. Like
    dirtpro got a reaction from Rainmaker in 2015 POV Ruleset   
    Would love to see some provision for actual armored vehicles to have an advantage over my pick up truck with plywood bedsides. This is supposed to be milsim after all and it could encourage people to bring legitimate tactical vehicles rather than dress up their mom's van...
     
    Just a thought!
  16. Like
    dirtpro reacted to Aswayze in 2015 POV Ruleset   
    I would offer one suggestion/amendment to your rule set:  
     
    Actual ex-military armored vehicles will be classed by their actual classification and are not limited by the guntruck rules limitations judged on a case by case basis.  For example a BTR-80 is an "Armored Personnel Carrier"  while a Ferret or a Fox is an "Armored Scout Car"
     
    There are some actual armored vehicle owners remaining from past events that encouraged armor like East Wind or Tank Farm that might some day choose to venture into more mainstream airsoft, you'll want to have a ruleset that does not put them at a disadvantage or make their real armored fighting vehicle a "transport truck" while a paintball tank gets classed as a "gun truck".  
     
    I specify ex-military in the above statement as well as judged on a case by case basis since some rules lawyer types might bring in stupid stuff like adding a 1/8th inch diamond plate to their pickup truck bed as "armor" or even things as silly as the fact that my Crown Victoria Police Interceptor I drive every day having level IV ceramic plates in the driver and passenger doors technically making it an "armored vehicle" which it obviously is not.   This gets vehicles like Ferrets, BTRs, Foxes, and such giving them enough of an advantage to offset the fact that they do not have cushy seats and air conditioning.  
     
     
    Just a suggestion, take it for what it is worth.  
     
     
     
     
  17. Like
    dirtpro reacted to TheJP in SOLD GP Medium Troop Tent SOLD   
    I can personally vouch for the excellent quality this tent is in, and that is a smoking good deal on that size GP.
  18. Like
    dirtpro got a reaction from TheJP in SOLD GP Medium Troop Tent SOLD   
    This is a well taken care of canvas GP medium with a few small pinholes in the main fabric. It includes all poles, center beam, rebar stakes and one spare end pole. Also included are a few spare guy-lines and plenty of spare stakes. Note, center beam not installed in second photo - hence roof sag. Tent sides are simply rolled up in each photo. Pick up in Tulsa or at Op Broken Home. For anyone that was at Broken Home last year this was the Cost TOC. $600
     
     

     

  19. Like
    dirtpro got a reaction from Dave in WTB WE GBBR Open Bolt   
    Looking for a WE open bolt M16, M4, Mk18(CQB M4) or XM177E2.
  20. Like
    dirtpro reacted to TheJP in Operation East Wind 8 will be March 7th - 15th 2015   
    You have no idea how bad I am going to try and make this...
  21. Like
    dirtpro reacted to Aswayze in Operation East Wind 8 will be March 7th - 15th 2015   
    Pictures speak a thousand words so here are a few photos from past East Wind events to give you guys an idea what we do out at East Wind.  
     

     
    UK Infantry moves out with a FV-701 Ferret armored car on patrol.  One US squad holds a key intersection they will be passing through, another US squad has their right of line once they begin moving towards contact, a US M114 armored scout will accompany the Ferret as they screen ahead, while a West German unit stands ready to react if they hit contact they cannot handle.   Missions are in depth, planned well, and long duration.  
     

    A West German Jager light infantryman prepares to step off at an East Wind training event.   He's carrying not only his ruck with the gear to sustain him for the next 24 hours at this winter event but also a SEM-52a radio (slung across his chest) and a Zeiss Orion 80-1 night vision unit (slung below the radio).  
     

    Soviet motor recon troops make use of their BTR-40 to scan NATO rear areas on an offensive recon patrol.  The area they are overlooking is a 210 acre valley that is the primary infiltration route for NATO troops heading towards the border.   Figuring out the routes being used is the first step in being able to take action to disrupt NATO activities in the border region.    
     
     

    An NVA (National Volks Army) patrol moves out on a snowy muddy morning during East Wind 3.  This was just the start for the days weather, by the end of the day there was an additional 4 inches of the white stuff on the ground.   They are cold, they are muddy, they are tired, but they are prepared.  We stay tactical 24/7 regardless of weather.  When you look at our PCI lists and wonder why we require so many things, this picture shows why...  
     
     

    A US squad leader on duty in the TOC managing incoming radio traffic using period correct US comms gear.  He has his notepad out and is copying traffic as it comes in.  Once the message is copied, he'll decrypt it using the SOI cards hanging in front of him then either reply or take action as needed.  
     
    This link takes you to a vid of Soviet troops using their R-159 radio to call their allies the East Germans after a successful assault to take a town.  Notice how the guy has a hard time with the map?  That's because the maps are not garden variety generic maps, they are exact replicas of the proper Soviet pattern maps and are different than the US maps he worked with in his US Army service.  
     

    Soviet and East German troops load up in a pair of UAZ-469 utility vehicles for trip forward.  These little trucks are the workhorses of the Warsaw Pact motor pool delivering troops and supplies 24/7 regardless of weather.
     

    A Canadian Forces soldier carefully removes a PNM-2 mine (Made from a Madbull Powdershot mine) from a section of the border.  The night before, his unit discovered this Warsaw Pact minefield the hard way, now they are back to get these things cleared out so that nobody else has to learn the same lesson.    You can see that he has carefully cleared out around the mine and probed under it to try to mitigate the risk of anti-handling devices.  This is nerve racking work.  
     

    A US Squad Leader, exhausted from an all night patrol contemplates the fact he has to push on to assault a key town towards the end of East Wind 5.  6 hours later, he was one of the last troops to die of radiation poisoning, having clung hard to his little toe hold.  Here are vids of both Warpac and NATO troops expiring from radiation: 
     
     

    A small section of Soviet HQ troops man a radio retranmit station which provides a critical link between troops operating in a distant valley and the HQ.  Not every mission is door kicking exciting, some of them are routine, all are important and none are being done without a reason.  There's no collecting rubber chickens, no patrolling down a set route so the enemy can ambush you, no scripted battles.   If you are sent to do something it is because it is important.  These troops know this mission is important, that is why they are here doing it.  The last thing they want right now is "trigger time" but if it comes you can bet that they will fight very hard to keep this station on the air.  
     

    A Soviet patrol prepares to move out on a night recon mission.   East Wind runs 24 hours a day.
     

    A Soviet soldier looks out into the failing light of the day from the ruined building his section holds.  He fought hard for the town he's in right now and he's got a long night ahead of him making sure he keeps it.   He know's NATO will come tonight, he know's there will be blood sweat and tears before the night is through, it's just a matter of when.   When the next dawn broke over an even more battle scarred town this soldier was one of a pitiful few live Soviet troops that pulled out of town.  They had held the line. 
     

    A Soviet Soldier during the last battle of East Wind 5 races along the edge of a burning forest to get himself into an assault position for the final push.   The final battle was set in the closing stages of a large scale nuclear exchange so we worked with the local volunteer fire department to do a controlled burn of the site the same day.   The effect was staggering.  
     

    A US Army soldier at a OP prior to the beginning of hostilities takes notes on the activities of the East German border guards posted on the opposite side of the border from him.  Do they have any routines?  How often are they fed?  Do they have a supply cache nearby?  Are they avoiding any particular areas on their side of the border?   What are they using to communicate with higher?   Do they appear to be well organised?  How does their morale look?   Less than 24 hours later anyone who did not know why this sort of thing matters probably wasn't alive to know it.  
     
     
    East German Grenstruppen, growing progressively more bold and provocative walk literally right up to the border and examine NATO positions with binoculars.  A Canadian Forces trooper moves up opposite of them just outside the concertina wire on the NATO side of the border zone matching them move for move.  The rest of his section is positioned, watching and waiting.  As the afternoon wore on, tensions continued to rise until a NATO officer who had grown a little too accustomed to walking up to the border and yelling at the East Germans took a 7.62 round to the chest.  Moments later, the two border guards seen here were riddled with 5.56 and the Soviet troops who were driving up to the border in their APC to show the flag suddenly had an entirely different mission.  
     

    A US soldier takes a moment to brush his teeth after a mission.   You're out there for 9 days...  That means eating, sleeping, pooping, washing and shaving in a combat environment.  
     

    Canadian Forces patrol members on a night patrol.  The far trooper has a correct Canadian Forces issued PVS-502 mounted to his C9 light machine gun while the trooper in the foreground just has the Elcan daylight optic on his C7A1 rifle.   50% of East Wind happens at night so you soon grow used to trying to pick out what the blurry images in your night vision are. 
     

    Warpac Camp at East Wind I.  A lot has changed in the time since we began working on East Wind now nearly a decade ago.  The sport of airsoft has a broader base but in many ways lacks the same focus it used to have in years long past.  On top of all of that, none of us are the spring chickens we were a decade ago so things eventually reach a point where they must change.  We are at that point now.  East Wind 8 will be the last East Wind.   While we have been successful and we have always met goal for both quantity and quality of attendees, we feel that the writing is on the wall and we are better to end this chapter in our lives on a high note rather than continue down a path we do not believe will sustain the quality we expect from this event that to so many of us has been a singular obsession for so much of our lives.    Things change, people change, memories are forever.  Come on out and join us for one last hurrah.  
  22. Like
    dirtpro reacted to Aswayze in Operation East Wind 8 will be March 7th - 15th 2015   
    Announcement:
     
    Operation East Wind 8 dates and location have been set.  
     
    When: March 7th - 15th 2015
     
    What: Operation East Wind is a 9 day long 24 hour per day immersive milsim event set in the closing days of the Cold War.  From the moment you arrive till the moment you leave, you are surrounded by and living in the life of a soldier deployed on an alert in the Cold War.  
     
    You may choose to be part of either the NATO forces or the Warsaw Pact with each side having it's own specific options,  requirements, advantages, and disadvantages.
     
    At East Wind, you are involved 24 hours a day for the entirety of the event.
     
    You will know the feeling of walking out on a multi day patrol, the sound of a truck sneaking through the night to pick you up after a long hard mission  (if you are lucky) and the sights and sounds of dark forest seemingly teeming with the enemy around your little patrol base in the black of night.  You will use night vision, you will use mines, you will ride in military trucks and armored personnel carriers, you will be supported by armor and you will use period correct comms equipment. You will know the boredom of a 03:00 TOC shift and the sinking feeling in your stomach when that shift suddenly STOPS being boring.   You will know the true value of a hot drink on a cold rainy day.   You will know how lonely the world can be when your little outpost is under attack and you know that the nearest help is way too far away.   You will know how piercingly bright a parachute flare is on a moonless night.  You will know the smell of a canvas tent on a sunny day.   You will know how nice and cozy a stove is on a cold wet day. You will know what it is like to transition from peacetime, to alert, to war.  
     
     
    Who may participate?
    Attendees must be 18 years of age or older unless they are a prior event attendee who is pre-approved by event administration.     
     
    How much does it cost?
    The fee structure for Operation East Wind is broken into two categories:
     
    The cost for participants attending for up to 4 total
     days is $165.  For those attending from 5-9 total days the cost is $200.  All attendees are allowed to check mission equipment out from the supply tents including correct night vision systems, flares, IR systems, Claymore and POMZ mines, radios, telephone systems etc.  
     
    Sign up is now open and will close on Feb 1st, 2015.  At signup, a non-refundable deposit of $50 is required with the balance due on Feb 1st  2015.  
     
    Where is East Wind 8 being held?
    We are proud to announce that East Wind 8 will again be held at D-Day Adventure Park in Wyandotte, Oklahoma. No doubt, there are a great many of you who have played at D-Day before.  It is an amazing facility with a lot of really impressive infrastructure.    You might be tempted to think that you even know the D-Day Adventure Park pretty well...   You will be quite surprised to see how much more there is to that property than you ever imagined.   We will be operating on a 1000+ acre playing field with 45 miles of roads and trails.  There are towns, an airfield, steep hills, green valleys, streams, ponds, and lots upon lots of space.  If you have played at OK D-Day before you have probably seen a little bit of it but I assure you, it's just the tip of the iceberg.  
     
    Why 9 days?
     
    We run East Wind events for 9 days because in order to put together a quality event there is a certain minimum amount of time it takes to get everything all set up and settled in.   If this was a weekend event, we would spend all day and night Saturday setting up and getting everyone settled in and then all day Sunday endexing.   By running for 9 days we maximize our field time and get the most value out of our week's vacation time (or spring break for you guys in school).  If you cannot attend for the entire time, that's fine; you can attend for as much or as little as you can fit into your schedule.
     
    Why this degree of insanity/attention to detail?  
     
    Sure, we could camp in civvy tents instead of GP Mediums or real Soviet tents.  We could use a Ford Tempo with a plywood turret instead of a real Diamler Ferret.  We could move guys around in a short bed Chevy pickup instead of a M35A2. Where would the fun be in all of that?   At East Wind we seek to get everything right down to the smallest detail because this is how we immerse you into the event.  You do not attend East Wind, you are part of it, you are inside the world that we create for you, you can 'feel' this event.
     
     
    Why should you choose to go to East Wind 8?
     
    This one is easy.  Since the inception of this event our motto has been 'Not because it is easy, but because it is hard.'   You should be going to East Wind because you are looking for a challenge, an experience.   If you are looking at the full experience, you should be going to East Wind because you are ready to live an event 24/7. You should be going to East Wind because you have asked yourself, "Is East Wind right for me?" and said yes.   
     
    Why should you NOT go to East Wind?  
     
    If you think that it is a hassle to get the correct gear, if you are scared of the rain, if you are too proud to know when you need to learn something or if you are just looking for 9 days of solid "3,2,1, go"  speedball action you had better just stay home and play X-box.  East Wind will not be your thing.    We frequently say that "East Wind is not for everyone, we made it that way for a reason."   The world is full of events that are for everyone.  We choose to break the mold... 
     
    This event is not easy, we don't want it to be easy and if you are coming then you should not want it to be easy either.   We say this not to pass judgment on those who should not attend but to allow everyone out there to pass judgment on East Wind and decide if what we are doing fits with what you, yourself, want to do.  
     
    What do I need to know to be successful at East Wind events?  
     
    East Wind offers challenges unrelated to most airsoft events.  It naturally goes without saying that knowing a little bit about airsoft helps but far beyond that remember that you are living in the field and actually doing a lot more field craft type work at East Wind than you are likely to encounter at an average game.   You will likely find yourself adapting a lot better if you spend some time out in the woods in inclement weather since East Wind stays tactical regardless of weather conditions. knowledge of your equipment goes a very long way as well since you will be living and working in it 24 hour a day for 9 days.  Obviously, there are a variety of technical skills that are helpful to know as well which is why we run training events monthly covering a variety of skills that will make your East Wind experience more enjoyable as well as provide an online library of training materials in order to assist you or your group in training up for the event. Apart from that, the most important thing you need to know to be successful and have a good time at East Wind is how mentally tough you are.  If you are willing to give something 105% and not quit, this is the event for you.  It will blow your socks off and you will love every minute of it.  
     
     
     East Wind isn't just for those in the US either. For several years now, we have had people join the East Wind community from outside of the US with an ever growing team heading down from Canada and players even coming across from Europe to take part in the experience.
     
     It's probably not as difficult as you'd think and the community will try to assist where at all possible to ensure that those coming from afar can do so as smoothly as possible. If you have any worries or concerns, we should be able to answer all of your questions about coming to the US for East Wind, after all we've got attendees who have done it and can offer you the advice and assistance you need to make it happen.  English fluency is not a requirement.  We are an event set in Europe, working with different languages is part of what we do already. 
     
     
     
    If you would like more information about East Wind please feel free to visit our East Wind forums here: http://www.operationeastwind.com/forum/index.php
     
    I hope to see some of you out there!  
  23. Like
    dirtpro got a reaction from Bagel in New To Airsoft & First Time Doing American Milsim   
    Dan and Specs are absolutely right. There's no substitute for getting out there! My best advice is at my website (link in my sig), the short version is this - learn as many skills as you can and practice with your equipment. Don't bring anything just because you might need it, carry only what you know you will need and never more than you know you can carry for hours on end. All the high speed gadgetry in the world won't do you any good if you aren't fit enough to carry it!
  24. Like
    dirtpro got a reaction from Grendel in Broken Home III Official AAR   
    Quick note: I absolutely agree that it is critical for units to stay together. Team, Squad and Platoon command structures become completely useless if their units are scattered all over the field. That translates into higher command structure also becoming useless and the loss of any type of control/strategy of the force.
  25. Like
    dirtpro got a reaction from TFG Hurricane in Broken Home III Official AAR   
    Overall I had a good time at OBH. Cost command staff was the reason it was fun for me. I was able to operate under an actual functioning chain of command that issued orders based on commander's intent rather than requiring missions to be spoon fed from the admins.These guys put in hundreds of hours and were paid nothing, many thanks to them.
     
    I've seen much squabbling on the topic of vehicles at the event and I'd like to touch on that quickly. 
     
    To the players: Read the rules. Know the rules before you step on the field. If you don't like the rules set by a game, don't attend the game. Each and every one of us has a vote of what event promoter we think does the best job and that's by purchasing tickets. Attending an event and complaining about the rules makes no sense. Everyone has their favorite vehicle ruleset - mine is the one used at Eastwind, but I don't demand that everyone adopts it.
     
    To event hosts (not just AMS): Please enforce the rules you have set up. If a player or group of players cheat throw them off the field regardless of how much money they have spent. Even if they never return you'll lose less money than if they are permitted to take the fun away from countless others who will then not come back. The way cheating is handled is a major factor in whether or not I attend a game.
     
    To end on a positive, many thanks to the admins. You guys were overworked and overheated - thank you for your help. Lastly, many more thanks to Cost command. You guys made the game for me. Look forward to running with you again in the future. 
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