Jump to content
American MilSim

Trunk

Members
  • Content Count

    24
  • Joined

  • Last visited

  • Days Won

    1

Trunk last won the day on May 26 2015

Trunk had the most liked content!

About Trunk

  • Rank
    American MilSim Member
  1. AMS staff- How would you feel about players carrying the BBs on them, but still having a "box" at the FOB that would be the resupply? The "box" would be empty, but the players would not reload until the "box" was brought to them. I bring this up for squads who do not know the other players in their squad. Also, it makes players "feel good" knowing that they have their BBs with them instead of someone else taking them. I am simply throwing out an idea. What are your thoughts?
  2. Please tell me this is not true. I know our guys busted ass on Sunday. I hope that it counted towards something!
  3. While this was not my first AMS event, it was my first time to Broken Home. With that being said I did everything one can do to plan for an OP of this side. I scoured YouTube watching just about every Broken Home video I could find. I printed maps and marked them with identifiers so that I would know what I was looking for. I worked closely with my team to ensure that everyone understood the magnitude of 1100 acres. I went into the event with the mindset that the field itself would kill me. Op planning is huge when it comes to an American Milsim event. Not only planning, but preparing yourself and those attending with you. With this event our main concern was hydration and carrying everything we needed to be self sustaining. While most of our guys had no issues with this we did have a couple guys fall off with due to hydration issues. For those reading this and planning for Broken Homes to come... HYDRATE HYDRATE HYDRATE! I was the platoon leader for UFS Delta 4 under Company Commander Kaiju. Talking to Kaiju about a month before the OP I knew I was in good hands! The guy was heavily motivated and ready to dominate CoST. The plan he had in place was damn near flawless and appeared to work as it should have come Game On! Saturday started with us securing CP7 alongside Delta 3 (good running with you Grover). Once it was secure and a MRP was set up we were tasked with setting up a security around this CP. Other Delta platoons pushed forward to Victory Ridge, CP1, and CP4. After standing guard for roughly an hour without any contact at all I contacted Kaiju and let him know our SITREP. At this point he informed me to stretch my guys until we could see Delta 1. We did this, but it appeared they weren't taking much contact either. Most of the action seemed to be taking place at Pegasus Bridge. I relayed this information to Kaiju and he requested that my guys rally up and make our way to Victory Ridge. Here we encountered a rather large force of CoST. Delta 4 along with other UFS members pushed CoST back to CP5 (Cagn). At this point platoons where mixed up due to heavy casualties so Kaiju called us all back to CP7 to regroup and plan for our next attack on CoST. We received word of a force heading towards CP7 while we were regrouping, but that never developed into any action. After regrouping most of Delta pushed on CP5 (Cagn) as it would give us an excellent stronghold on the west side of Pegasus. We pushed CoST back into CP5, but unfortunately, we were never able to make raise the flag. Once our effort was repelled we returned back to CP7 to regroup. At this point our CO (TOP) requested that Delta 4 set out on a search for the mystical CP6. We did not find it on the first search, but our guys did on the second search. When we did locate it we were hit with a large CoST force which kept us from securing the flag. On the flip side we kept them from securing it as well. After re spawning at FOB we sent a squad from Delta 4 to locate, secure, and return the downed pilot. Along with the help from Grover we completed this objective with very little action, but ALOT of hiking! At this point most of the guys were extremely tired and looking for a break. We stopped for a bit and then made one last push along with the other Delta members to secure CP5. This time our guys made it into the Cagn, but were still unsuccessful at raising the flag. This led us to ENDEX. We knew a storm was rolling in so we decided not to play the night op. We returned to our hotel so we could rest for Sunday. Sunday we expected it to be an extremely wet and muddy disaster. On the way to the field we ran into Kaiju who told us the road was washed out. We followed him the long way to the AO. Once we got there the first thing we noticed was that about half of the players had left. Knowing this alot of the guys where hesitant to gear up and deal with the rain/thunderstorms heading our way. After a bit of convincing all of Delta 4 geared up and made it to formation. Once at formation I was a bit disappointed to find that our CO (TOP) had left. I am not sure what the reason was, so I will not make any remarks. Along with this it seemed like alot of company commanders had decided to leave or sit out as well. This caused random players to step up and take leadership roles. Some of which shouldn't have! Nevertheless we decided to hit the field taking orders from "some guy" who claimed that Alpha and Delta had been merged. Our objective was to secure CP6, Airfield, Coleville, and Pegasus. The guys from Alpha made their way to CP6 to secure it while our guys went with the rest of the UFS force to Coleville. THIS IS WHERE THE FUN STARTED!! We ran into a force of CoST pushing on Coleville so we decided to cover the left flank. This worked for about an hour until CoST brought a multi platoon sized force from the ravine and pushed us out of the woods. Great work CoST!! With this we hit our MRP, reloaded, and setup a defensive position inside Coleville. Most of Delta 4 made their way to a small berm just on the North side of the flag in Coleville. This allowed us to cover the small connex building and ensure that nobody could run up on the flag. We utilized our medics by having them lay on the low side of the berm to keep them safe. This gave them the ability to watch our flanks without any real endangerment. After doing this for what seemed like hours CoST eventually pulled back to Pegasus. We were told this was their last stronghold on the AO. At that point most of the UFS forces made one final push to try and secure Pegasus. This is where our need for leadership was very noticeable. All we really had were a few guys yelling and throwing a SH*T TON of smoke. A real plan was never put in place and CoST had a rather secure stronghold. The ENDEX for Sunday came with us sitting on the doorstep of Pegasus, but failing to raise the flag for UFS! With all of this being said I will say that Sunday was a much more enjoyable day. The North-South action was much better than hiking all over the western side of the field on Saturday. It would have been really nice to see some action on Saturday on the western side of the field. It seemed like the objectives we secured came with very little contact or resistance. I heard throughout the day quite a few people complaining about the lack of action on the west side of the field. I don't know if this was planned or if this was a lack of CoST being able to make it past our front lines. However, I enjoyed myself and kept in constant contact with my CC. I told him we were ready for action and he delivered. I can say without a doubt that I had an amazing time at BH4! Pros:1. Kaiju was a HELL of a CC!2. The field was the hardest test I have put myself through in a long time!3. The players. CoST and UFS! I love the rivalry!4. The AMS staff is SECOND TO NONE!5. The weather Saturday was almost perfect!6. The Helo... The coolest thing I have seen at an airsoft event yet!7. The "Magic School Bus" that took us to FOB on Saturday. Cons:1. The weather overnight Saturday and Sunday.2. Players leaving on Sunday (understandable).3. Lack of leadership on Sunday.4. I used less than 10 mags on Saturday due to very little action.5. After the Helo run our guys could not find the FOB. They asked numerous Admins who couldn't point them in the right direction. After about 45 minutes of being lost they ran into Alex who got them going the right way!6. The raffle area/stage. I think it would have been better had the raffle been held at the same stage that formation was held at.7. Don't throw high dollar items... that's how fights start! Conclusion...I love AMS and the atmosphere that surrounds them! If I had the funds I would attend EVERY AMS event! Does it help that I have considered moving to Oklahoma to make this easier?? My plan is to see all of you at Ironclad!UFS! UFS! UFS! -Trunk -Indiana Spartan Airsoft
  4. Ever think that maybe he was just being nice? I would have kept this to yourself and told JP thank you!
  5. Good morning- I know that we can purchase an HPA Fill pass for $20 via the enlistment site. However, I don't believe I will need to refill so I don't want to spend $20 if it is not necessary. In the chance I do need to fill is it possible to purchase either the same weekend pass or at least a one time fill on Saturday or Sunday? Thank you
  6. Good afternoon- I am sorry if this has already been asked, but I was unable to find it. Has the timeline for Chrono and Safety Briefing been released yet? My main concern is that we have some guys coming in Saturday morning that will need to attend a safety briefing, and I just need to know what time the briefings will start. Thanks!
  7. I counted 401 (UFS) and 188 (CoST). That seems about right!
  8. Admin(s)- Looking for some clarification on the TAGGIN Reaper and R2BS grenades. My first question is are these allowed to be used in buildings/structures? Is it safe to assume that the Reaper rounds can do the same thing a rocket can when entering a building? I am following the rule set found under the EXPLOSIVE DEVICES, IED, ROCKETS AND SMOKE section. After reviewing the AMS Ruleset it still shows that only soft tipped Rockets are authorized under the HWS Role. G. Only soft tipped Rockets are authorized. (No Chalk/Bang/Pyro Rounds are allowed). Will the Reaper rounds have the same ability to disable a vehicle as other rockets? Lastly... and this may be a dumb question, but someone has to ask it. Are reaper rounds allowed to be shot from the helicopter? Thank you for any clarification...
  9. Alex... are we to assume that $135 is the correct pre-reg price as well?!?!
  10. Hello... I have looked everywhere that I can think of and can't get a solid answer on this. We are planning to bring at least 20 people to Broken Home 4 this year. Of those 20 we would have three kids (all 15 years old). I know that some AOs have a hard restriction on the age limit, but I didn't think D-Day Adventure Park was one of them. The fathers of the kids will be there and on the field with them at all times. The fathers have attended previous AMS events, as well as, other large and national Ops. I found the link below which covers the age requirements pretty well, but I just want to clarify that as long as we fill out the Minor Application and the other three documents... the kids can go!? http://americanmilsim.com/forum/index.php?/topic/2322-age-requirement-for-ams-events/ Any clarification you can provide would be greatly appreciated. If an admin would rather PM me then by all means feel free to delete this thread. Thank you!
  11. Can anyone clarify the rules for 15 year olds? We have a few dads on the team that would like to take their kids (15 years old) to some national OPs. We have been to a few without them, but in 2015 we would like to bring them along. Would this be possible for AMS events such as Broken Home 4?
  12. I don't think you can use a green helmet.
  13. This post cannot be displayed because it is in a password protected forum. Enter Password
×
×
  • Create New...