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American MilSim

Kermit

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    81
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About Kermit

  • Rank
    American MilSim Member
  • Birthday 03/24/1996

Profile Information

  • Gender
    Male
  • Location
    Elizabethtown, ky
  • Interests
    Airsoft, hiking, knives, survival, coins, guns
  1. While there was no required safety brief at op34, they covered major/most common issues at the formation. I like this personally.
  2. Extra clothes are nice to have for if/when your others get dirty/wet but not an essential necessarily, just really nice to have. Good boots are essential, there is lots of hills/ravines and lots of walking and it sucks if your feet hurt. Pedialite or something rich in electrolytes/minerals/vitamins helps a lot. The tablets you can put in your bladder are good. Looks like it's only gonna be ~80 degrees but still kinda hot. Would suggest running as light weight as you can and ditching stuff like balaclavas and maybe helmet, roll up your sleeves. Backup guns, plenty of batteries, extra eye pro. 1 is none, 2 is one. Carb/Vitamin/Mineral rich snacks for on the field.
  3. Kermit

    Lost and Found

    Also a Black Gerber pocket knife (or was it Kershaw?) can't remember
  4. Kermit

    Lost and Found

    lost a plum/black AK midcap
  5. I agree somewhat. It seemed like a big attack and defend where they got to pre setup and wait for us. We quickly took a majority of the upper city, eventually getting the police station (which was quite a good bit of open space to get to) The other 2 buildings in the upper city were the mosque which their mobile respawn was behind and basically impossible to attack, and the other building the entrances could be covered by the mosque pretty easily and it was pretty easily defendable aswell. The rest of the field we couldn't really get to because we had to cross hella open ground to get to wherever we went and if we tried to go to the tunnel entrance in the ditch we just get hit by the mosque or one of the buildings they sat in. This AO is not good for a big attack and defend game with a lot of the AO being easily defendable and seemingly impossible to attack from where we could. Turned into a big stalemate. Our command didn't seem too good might have been apart of it. Second day was a little better, we could actually do some stuff and we got more buildings. The Blacksheep game at this AO I loved, it was more fair, less people, more missions etc.. Sounds like cost had a good time sitting in buildings shooting people running across large open areas at them a lot of times through "kill holes".
  6. I suggest not doing rule F for Events at MOUT sites where a lot of the fighting will be inside buildings or from building to building or in tunnels.
  7. will you guys have the big water truck buffalo thing like at BH1? if not, will there be something else to get water from out in the field? sorry if this is already answered somewhere.
  8. Not sure if I posted this in this thread yet or not. I suggest drinking pedialite and/or using electrolyte tablets during and after the game, really helps. I also like freezing my bladder the night before so it's cool on my back for a while while I'm playing.
  9. Yes! I love this new rule! This is coming from a pretty much full-time Rifleman btw.
  10. Not sure this will work for AMS's usual players.
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