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American MilSim

Zippo

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Everything posted by Zippo

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  21. Oh idk, who would you normally message for something like that?
  22. See!^ Every reason to be salty, but still made fun and a good attitude. Good sharing the field with you!
  23. Since there has been some criticism I figured I'd take a moment to talk from my point of view on the event. Let me preface this by demanding that all comments in this thread will be drama-free. Don't spam this thread with bloated accusations, childish insults, or all around whinyness. We are all adults, let's not be douchebags. I also beg of you to please read ALL of my post before picking it apart. Ok? Ok. I really think that the perception of MilSim has changed over the years I've been involved to be SpecOpsSim, or at least that's what the people want when they attend a national event. Everyone wants to kick doors in, breach and clear rooms, and seal objectives. No one wants to die in the process. That's understandable. It's what I want to do every event I attend. I've been the airsofter that blames everyone when I don't have fun. I've pointed more fingers that I care to count. I've bitched about my command when I didn't take the proactive approach. I've been the guy that's wanted it catered to me. Listen to me when I say this, and understand it's absolutely the truth: *YOU ARE RESPONSIBLE FOR YOUR OWN FUN* There ARE bad events. I attended which is what probably will be known as the worst event of all time, Sovereign Fury. I've witnessed terrible admins, seen poor player character with dishonorable player actions, and I've witnessed the command structure collapse, all of which happened at that event. WE STILL HAD FUN. No orders? No problem. JP, Anderson, Mayo, Kilroy, all of the crew that attended bounded across the streets, assaulted buildings, destroyed comm satellites, repelled assaults and had a good time. We had every reason to slam the promoters, but we didn't waste time and made our fun. From our command perspective, our job is to ensure that CoST comes away with a victory. Our goal was to hold the city. So Misfit1 and I talked nearly every day, spending hours over the whole process analyzing ever angle, every building, every firing lane to come up with a battle plan that held the city. Friday alone we spent three hours walking EVERY building, exploring ALL of the tunnel system, and walking the AO through Danarchy's perspective to see what we would do in his situation. Guess what, we held 3/4 postitions throughout the entire op, and nailed all but a couple objectives. The plan worked. You may not think you were utilized, but from Danarchy's own AAR we learned that those positions convinced UFS command to not attack the two KEY points you in the southest village were tasked to hold. You were crucial, you did your job, and you were key to our successful defense over the weekend. In addition, Misfit1 considered your experience into his battle plan and did switch the two sides on Sunday, just to make sure everyone got equal action and experience. If you chose to not attend day 2, that is solely your fault and blame cannot be put on AMS and command. Hit-calling / Eye Pro / Dishonorable Players This happens every op. Any experienced player will know this. More admins that are more involved can help the issue, but cannot eradicate the existence of shitheads who break the rules. Let's be real, it's our job as well to make sure our team is playing fair. One of our platoon leaders, Bagel, stopped playing, assigned a new platoon leader, and started policing our team to make sure we were giving UFS a fair fight. Kudos goes to players like this, who will hold up their fun all for the sake of the game and other players. It's easy to blame admins, why is it so hard for players to speak up and challenge horseshit when they see it? I know some players on CoST weren't playing fair, and I know players on UFS weren't playing fair. It is something we HAVE to accept goes hand in hand with airsoft. We can bitch about it, or we can take the steps to solve it, and that starts by speaking up when we see people that wear the same camo act dishonorably. The Command Curse When I agreed to be XO, I knew at the end of the Op I would be frustrated. I knew there was something that was going to be "my fault." People not getting enough action catches me off guard that that was a big enough complaint for people to bail. Holding half the key points, doing it well, was enough to say that Misfit1 and I had failed at our job. Consider if we pulled you, so you could go attack UFS forces on the western front. Danarchy's scout teams (which did exist, and WERE watching) would have seen the forces being pulled, attacked, and would have overrun the two points, leaving us only the Mosque and with our backs to the wall. Guess who would catch the blame for that? Misfit1 and I. Here's the dilemma, do we choose between securing the win, or catering to every players wish to have Rambo moments throughout the Op (which would have happened if you had been patient into day 2!) Memorable MilSim Moments If we are being honest, what makes an event fun is the experience of kitting up with our buddies and having that ONE GOOD FIREFIGHT. For me, it was when UFS rucked all around the SE side of the city, and rushed across. MAKO and a few random players had defenses set up and handled the assault relatively easy. But that one firefight made the event for them. Made it all worth it. Guess what, the UFS guys that hiked through thick brush for an hour, only to be cut down in 15-30 seconds had FANTASTIC attitudes about it. You make the experience. You have to find fun in other stuff besides jacking up your Kill ratio. Point of the story is this: MilSim needs a mindset revolution. If we are to emulate the men and women in uniform, we must accept that shit isn't going to be catered to you, you will be responsible for preparedness, and you are in charge of how fun much fun you wish to have. IronClad was a blast. People love to bitch publicly, but compliment in silence. I've heard countless times that CoST Command was strong and did a wonderful job. UFS did a fantastic job at the uphill battle they were tasked. Danarchy was thorn in our side with every push. Nearly ever CoST rifleman I came across was ready to go at all times, and our guys did a fantastic job at holding the city. If they few that are critisizing me and complaing about our leadership are looking for an apology, they can look elsewhere. I will not apologize that they were tasked with holding half the key points (which they did with FLYING colors) I will not apologize that their preparedness level wasn't on par for an event such as this, and I certainly will not apologize for that one guy missing his wife's birthday. Shout out to all the players that came to play, gave it their all, and played with honor and respect. Shout out to the AMS staff for holding another premium event in a premium AO. Shout out to Danarchy, Candy, and all of UFS for being thick skinned MF'ers that took it to us every second of the op, and shout out to all of CoST, from Misfit1 down to the last medic that helped CoST succeed in holding the city. I'm proud of everyone involved in this event and am counting down until the next one. See you at GTI!
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