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American MilSim

Alex AMS

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Alex AMS last won the day on March 22

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About Alex AMS

  • Rank
    AMS Chief of Staff

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  • Gender
    Male
  • Location
    Fort Worth, Tx
  1. We've been using a standardized comms matrix for the last couple of years.
  2. Gear color doesn't matter. Uniform Color is what matters. You can run whatever gun you want. If you want to come and play CoST, then all you need is some cheap solid od uniforms off of Amazon and run whatever Russian Gear you have. Like I said, it's the uniform color that matters.
  3. The press pass is available to anyone. It's just how we restrict the number of non player/sponsor photographers on the field. It has the same rights as any other ticket.
  4. We used to allow ATACS FG for Cost, but the issue is that it fades really bad, and then looks a lot like the UFS uniforms, even at a moderate close distance.
  5. You're good to go. It's essentially just like a Shrike, but a little more updated. It's basically the same operation with slightly different fur furniture.
  6. I'll check if there are any pistol mags in the lost and found the next time I'm down at the shop. Many pistol mags look the same. Were there any Identifying marks on this magazine?
  7. I have seen them around, but you would probably have more luck looking at reenactment type groups. Short google search found this: http://ww2aa.proboards.com/
  8. If you lost it, post it here. I will not post a list of things that we had turned in. If you lost it, post it here and I'll let you know if we have it. I'll be down to the shop tomorrow to collect everything, and can start updating the inquires here.
  9. Alex AMS

    Uniform

    Green flight suit is good to go as well, as long as solid/od/ranger green is listed on the uniform requirements.
  10. There are additional range control requirements to occupy the buildings through the night.
  11. Alex AMS

    Uniform

    OCP is Multicam/ Multicam is OCP. It's the same thing as far as the Army is concerned, and it's the same thing as far as AMS is concerned.
  12. You are required to attend a safety brief. It doesn't matter if you go to the one on friday or saturday morning. But you mist attend one. If you are not able to get to a brief by the last one on saturday morning, then you need to contact us to make arrangements. But typically game start is a pretty busy time on saturday morning, and it will delay you getting in the game.
  13. You will have a better chance of ending up on the same squad if everyone that registers put the same thing in the team affiliation line. Its easier to miss an individual person the way that the ticketing system spits out the information. If everyone puts "unicorn" then they will be placed on the same squad. Just ask the other guys what they put, you don't actually have to be a member of their team.
  14. Just put your radio in a pouch that has a flap over the top and you should be fine. I've been rained on many times at ams events and have never had a problem with my radios.
  15. Your correlating it backwards. The intent is that a round must make a pop/flash/bang to kill troops. This is to mitigate the insane amount of "I just killed all those guys with my silent nerf round that landed where none of them saw it" that we deal with at each event. Thus, the nerf rocket's only purpose is to take out vehicles. The TagInn rounds can still take out vehicles if they hit a vehicle, just like they have before. I'll work with JP on the lingo in the ruleset to see if we can clarify it a little better.
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