Just a lowly player on CoST here. This was my first AMS event. I only have a few other LC events to compare to. One in particular was Irene at Ft. Knox. I don't know if Shelby is just not set up for similar stuff, but what made Itene the best event I have attended was that atmosphere. The Army was involved by providing the role players they supply use with actual units and more importantly the pyro and effects. The stuff the army provided just made the immersion that much better. As for the game play itself, it did just feel like a regular weekend game, but at a cool AO. The lack of communication was very frustrating. Misfit saying the only people to know the whole plan were him and the XO is just short sighted in my opinion. I had absolutely no clue wtf our goals or end game was. Every member of the force should know the plan or the bigger picture as it were. That's what makes our military structure successful. Even the lowly private knows what's going on. Just being told hey, hold this building at all costs is fine if you give a reason. It even goes into principals of adult learning, people need to know why and how what they are doing is important to the cause. Them having an understanding of the plan is critical in that respect. The night OP was pretty good from my end but there was way too much fratricide. Which leads into my other gripe. Too many uniforms and patterns to be able to tell quickly. Multicam is supposedly tan, but from a slight distance you can't tell what the hell it is. Same with kryptec, from a distance you can't tell what the heck they are. I was personally killed by a guy on Sunday that was wearing a muted tan boonie, green t-shirt, green vest and DCU pants. When he stood in a window you couldn't see his pants. Making it impossible to tell which side he was on. I like the concept behind the event and sieries, but there's always room for improvement and I hope AMS takes some of the suggestions both good and bad and move forward to make a better event in the future.